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- using System.IO;
- namespace Ryujinx.Graphics.VDec
- {
- class VpxBitStreamWriter : BitStreamWriter
- {
- public VpxBitStreamWriter(Stream BaseStream) : base(BaseStream) { }
- public void WriteU(int Value, int ValueSize)
- {
- WriteBits(Value, ValueSize);
- }
- public void WriteS(int Value, int ValueSize)
- {
- bool Sign = Value < 0;
- if (Sign)
- {
- Value = -Value;
- }
- WriteBits((Value << 1) | (Sign ? 1 : 0), ValueSize + 1);
- }
- public void WriteDeltaQ(int Value)
- {
- bool DeltaCoded = Value != 0;
- WriteBit(DeltaCoded);
- if (DeltaCoded)
- {
- WriteBits(Value, 4);
- }
- }
- }
- }
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