riperiperi 6e92b7a378 Dispose Vulkan TextureStorage when views hit 0 instead of immediately (#3738) 3 年之前
..
Queries 2232e4ae87 Vulkan backend (#2518) 3 年之前
Shaders c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 3 年之前
Auto.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
AutoFlushCounter.cs c3c41fa4bb Periodically Flush Commands for Vulkan (#3689) 3 年之前
BackgroundResources.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
BitMap.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
BufferHolder.cs 0dbe45ae37 Fix various issues caused by Vertex/Index buffer conversions (#3762) 3 年之前
BufferManager.cs 1ca0517c99 Vulkan: Fix some issues with CacheByRange (#3743) 3 年之前
BufferState.cs 4c0eb91d7e Convert Quads to Triangles in Vulkan (#3715) 3 年之前
BufferUsageBitmap.cs a4fc9f8050 Support use of buffer ranges with size 0 (#3736) 3 年之前
CacheByRange.cs 1ca0517c99 Vulkan: Fix some issues with CacheByRange (#3743) 3 年之前
CommandBufferPool.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
CommandBufferScoped.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
Constants.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DescriptorSetCollection.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DescriptorSetManager.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DescriptorSetUpdater.cs c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 3 年之前
DisposableBuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DisposableBufferView.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DisposableFramebuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DisposableImage.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DisposableImageView.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DisposableMemory.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DisposablePipeline.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DisposableRenderPass.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
DisposableSampler.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
EnumConversion.cs 4c0eb91d7e Convert Quads to Triangles in Vulkan (#3715) 3 年之前
FenceHelper.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
FenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
FormatCapabilities.cs 2492e7e808 Fix R4G4B4A4 format on Vulkan (#3696) 3 年之前
FormatConverter.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
FormatTable.cs 2492e7e808 Fix R4G4B4A4 format on Vulkan (#3696) 3 年之前
FramebufferParams.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 年之前
HardwareCapabilities.cs c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 3 年之前
HashTableSlim.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
HelperShader.cs 4c0eb91d7e Convert Quads to Triangles in Vulkan (#3715) 3 年之前
IdList.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
IndexBufferPattern.cs 2b50e52e48 Fix primitive count calculation for topology conversion (#3763) 3 年之前
IndexBufferState.cs 0dbe45ae37 Fix various issues caused by Vertex/Index buffer conversions (#3762) 3 年之前
MemoryAllocation.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
MemoryAllocator.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
MemoryAllocatorBlockList.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
MultiFenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
NativeArray.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 年之前
PersistentFlushBuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
PipelineBase.cs 0dbe45ae37 Fix various issues caused by Vertex/Index buffer conversions (#3762) 3 年之前
PipelineConverter.cs f502cfaf62 Vulkan: Zero blend state when disabled or write mask is 0 (#3719) 3 年之前
PipelineDynamicState.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 年之前
PipelineFull.cs 1ca0517c99 Vulkan: Fix some issues with CacheByRange (#3743) 3 年之前
PipelineHelperShader.cs c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 3 年之前
PipelineLayoutCache.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
PipelineLayoutCacheEntry.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
PipelineLayoutFactory.cs c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 3 年之前
PipelineState.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
PipelineUid.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 年之前
Ryujinx.Graphics.Vulkan.csproj 2232e4ae87 Vulkan backend (#2518) 3 年之前
SamplerHolder.cs 5af1327068 Vulkan: Fix sampler custom border color (#3751) 3 年之前
SemaphoreHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
Shader.cs 96bf7f8522 Avoid allocating unmanaged string per shader (#3730) 3 年之前
ShaderCollection.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 年之前
StagingBuffer.cs 1ca0517c99 Vulkan: Fix some issues with CacheByRange (#3743) 3 年之前
SyncManager.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
TextureBuffer.cs bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) 3 年之前
TextureCopy.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
TextureStorage.cs 6e92b7a378 Dispose Vulkan TextureStorage when views hit 0 instead of immediately (#3738) 3 年之前
TextureView.cs a6cd044f0f Vulkan: Fix blit levels/layers parameters being inverted (#3768) 3 年之前
Vendor.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
VertexBufferState.cs 0dbe45ae37 Fix various issues caused by Vertex/Index buffer conversions (#3762) 3 年之前
VulkanConfiguration.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 年之前
VulkanException.cs 2232e4ae87 Vulkan backend (#2518) 3 年之前
VulkanInitialization.cs c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) 3 年之前
VulkanRenderer.cs 6e92b7a378 Dispose Vulkan TextureStorage when views hit 0 instead of immediately (#3738) 3 年之前
Window.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) 3 年之前
WindowBase.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) 3 年之前