| 123456789101112131415161718192021222324 |
- namespace Ryujinx.Graphics.GAL.Multithreading.Commands
- {
- struct ClearBufferCommand : IGALCommand
- {
- public CommandType CommandType => CommandType.ClearBuffer;
- private BufferHandle _destination;
- private int _offset;
- private int _size;
- private uint _value;
- public void Set(BufferHandle destination, int offset, int size, uint value)
- {
- _destination = destination;
- _offset = offset;
- _size = size;
- _value = value;
- }
- public static void Run(ref ClearBufferCommand command, ThreadedRenderer threaded, IRenderer renderer)
- {
- renderer.Pipeline.ClearBuffer(threaded.Buffers.MapBuffer(command._destination), command._offset, command._size, command._value);
- }
- }
- }
|