HwCapabilities.cs 2.8 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879
  1. using OpenTK.Graphics.OpenGL;
  2. using System;
  3. namespace Ryujinx.Graphics.OpenGL
  4. {
  5. static class HwCapabilities
  6. {
  7. private static readonly Lazy<bool> _supportsAstcCompression = new Lazy<bool>(() => HasExtension("GL_KHR_texture_compression_astc_ldr"));
  8. private static readonly Lazy<bool> _supportsImageLoadFormatted = new Lazy<bool>(() => HasExtension("GL_EXT_shader_image_load_formatted"));
  9. private static readonly Lazy<int> _maximumComputeSharedMemorySize = new Lazy<int>(() => GetLimit(All.MaxComputeSharedMemorySize));
  10. private static readonly Lazy<int> _storageBufferOffsetAlignment = new Lazy<int>(() => GetLimit(All.ShaderStorageBufferOffsetAlignment));
  11. public enum GpuVendor
  12. {
  13. Unknown,
  14. Amd,
  15. Intel,
  16. Nvidia
  17. }
  18. private static readonly Lazy<GpuVendor> _gpuVendor = new Lazy<GpuVendor>(GetGpuVendor);
  19. public static GpuVendor Vendor => _gpuVendor.Value;
  20. private static Lazy<float> _maxSupportedAnisotropy = new Lazy<float>(GL.GetFloat((GetPName)All.MaxTextureMaxAnisotropy));
  21. public static bool SupportsAstcCompression => _supportsAstcCompression.Value;
  22. public static bool SupportsImageLoadFormatted => _supportsImageLoadFormatted.Value;
  23. public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia;
  24. public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
  25. public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
  26. public static float MaxSupportedAnisotropy => _maxSupportedAnisotropy.Value;
  27. private static bool HasExtension(string name)
  28. {
  29. int numExtensions = GL.GetInteger(GetPName.NumExtensions);
  30. for (int extension = 0; extension < numExtensions; extension++)
  31. {
  32. if (GL.GetString(StringNameIndexed.Extensions, extension) == name)
  33. {
  34. return true;
  35. }
  36. }
  37. return false;
  38. }
  39. private static int GetLimit(All name)
  40. {
  41. return GL.GetInteger((GetPName)name);
  42. }
  43. private static GpuVendor GetGpuVendor()
  44. {
  45. string vendor = GL.GetString(StringName.Vendor).ToLower();
  46. if (vendor == "nvidia corporation")
  47. {
  48. return GpuVendor.Nvidia;
  49. }
  50. else if (vendor == "intel")
  51. {
  52. return GpuVendor.Intel;
  53. }
  54. else if (vendor == "ati technologies inc." || vendor == "advanced micro devices, inc.")
  55. {
  56. return GpuVendor.Amd;
  57. }
  58. else
  59. {
  60. return GpuVendor.Unknown;
  61. }
  62. }
  63. }
  64. }