riperiperi 7ff1f9aa12 End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) há 4 anos atrás
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CodeGen b34c0a47b4 Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) há 5 anos atrás
Decoders 7ff1f9aa12 End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) há 4 anos atrás
Instructions 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) há 5 anos atrás
IntermediateRepresentation 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) há 5 anos atrás
StructuredIr b34c0a47b4 Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) há 5 anos atrás
Translation 02e2e561ac Support bindless textures with separate constant buffers for texture and sampler (#2339) há 4 anos atrás
BufferDescriptor.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) há 5 anos atrás
BufferUsageFlags.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) há 5 anos atrás
IGpuAccessor.cs b34c0a47b4 Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) há 5 anos atrás
InputTopology.cs 48f6570557 Salieri: shader cache (#1701) há 5 anos atrás
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) há 6 anos atrás
Ryujinx.Graphics.Shader.csproj e453ba69f4 Add support for shader atomic min/max (S32) (#1948) há 5 anos atrás
SamplerType.cs 0031edae27 Avoid sampler conflicts on bindless samplers with the same name (#1642) há 5 anos atrás
ShaderProgram.cs 4047477866 Simplify handling of shader vertex A (#1999) há 5 anos atrás
ShaderProgramInfo.cs 4770cfa920 Only enable clip distance if written to on shader (#2217) há 5 anos atrás
ShaderStage.cs 48f6570557 Salieri: shader cache (#1701) há 5 anos atrás
TextureDescriptor.cs 48f6570557 Salieri: shader cache (#1701) há 5 anos atrás
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) há 6 anos atrás
TextureUsageFlags.cs 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) há 5 anos atrás