gdkchan 9cbcbaa90c Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583) пре 7 година
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DeleteValueCallback.cs 231fae1a4c Texture/Vertex/Index data cache (#132) пре 8 година
ImageHandler.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) пре 7 година
OGLCachedResource.cs 85ffd76016 Force cache to remove entries when memory usage exceeds a given threshold (#492) пре 7 година
OGLConstBuffer.cs 00579927e4 Better process implementation (#491) пре 7 година
OGLEnumConverter.cs b4d91402c6 Some improvements for nvnflinger (#555) пре 7 година
OGLExtension.cs 2562ca6c3f Fix multiple rendertargets (#427) пре 7 година
OGLLimit.cs 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) пре 7 година
OGLPipeline.cs 9cbcbaa90c Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583) пре 7 година
OGLRasterizer.cs 00579927e4 Better process implementation (#491) пре 7 година
OGLRenderTarget.cs f5b4f6ccc4 Scissor test fix (#563) пре 7 година
OGLRenderer.cs 59964f667c Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) пре 7 година
OGLShader.cs 33e7c89822 Move MaxUboSize definition (#530) пре 7 година
OGLShaderProgram.cs 521751795a Code style fixes and nits on the HLE project (#355) пре 7 година
OGLStreamBuffer.cs 00579927e4 Better process implementation (#491) пре 7 година
OGLTexture.cs b7613dd4b8 Enable SRGB framebuffers by default (#502) пре 7 година