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BindlessElimination.cs
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f0b00c1ae9
Fix TXQ for 3D textures. (#2613)
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пре 4 година |
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BindlessToIndexed.cs
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49745cfa37
Move shader resource descriptor creation out of the backend (#2290)
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пре 4 година |
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BranchElimination.cs
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1876b346fe
Initial work
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пре 6 година |
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ConstantFolding.cs
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dc97457bf0
Initial support for double precision shader instructions. (#963)
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пре 6 година |
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GlobalToStorage.cs
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c3e2646f9e
Workaround for Intel FrontFacing built-in variable bug (#2540)
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пре 4 година |
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HalfConversion.cs
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1876b346fe
Initial work
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пре 6 година |
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Optimizer.cs
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142cededd4
Implement Shader Instructions SUATOM and SURED (#2090)
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пре 4 година |
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Simplification.cs
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1876b346fe
Initial work
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пре 6 година |
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Utils.cs
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40e276c9b5
Improve shader global memory to storage pass (#2200)
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пре 5 година |