gdkchan 83bdafccda Share scales array for graphics and compute (#2653) vor 4 Jahren
..
AutoDeleteCache.cs bdc1f91a5b Remove pool cache entries for incompatible overlapping textures (#2568) vor 4 Jahren
FormatInfo.cs 3d055da5fc Allow swizzles to match with "undefined" components (#1538) vor 5 Jahren
FormatTable.cs a03bbef4d6 Add another Depth32F texture format (#2304) vor 4 Jahren
ITextureDescriptor.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) vor 5 Jahren
Pool.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) vor 4 Jahren
ReductionFilter.cs 92703af555 Address PR feedback vor 6 Jahren
Sampler.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) vor 5 Jahren
SamplerDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) vor 5 Jahren
SamplerMinFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image vor 6 Jahren
SamplerMipFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image vor 6 Jahren
SamplerPool.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) vor 4 Jahren
Texture.cs ac4ec1a015 Account for negative strides on DMA copy (#2623) vor 4 Jahren
TextureBindingInfo.cs 934a78005e Simplify logic for bindless texture handling (#1667) vor 5 Jahren
TextureBindingsManager.cs 83bdafccda Share scales array for graphics and compute (#2653) vor 4 Jahren
TextureCache.cs 7c5ead1c19 Fast path for Inline2Memory buffer write that skips write tracking (#2624) vor 4 Jahren
TextureCompatibility.cs 79092310fa Compare aligned size for largest mip level when considering sampler resize (#2306) vor 4 Jahren
TextureComponent.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image vor 6 Jahren
TextureDependency.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) vor 5 Jahren
TextureDescriptor.cs 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) vor 5 Jahren
TextureDescriptorType.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image vor 6 Jahren
TextureGroup.cs bdc1f91a5b Remove pool cache entries for incompatible overlapping textures (#2568) vor 4 Jahren
TextureGroupHandle.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) vor 5 Jahren
TextureInfo.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) vor 5 Jahren
TextureManager.cs 83bdafccda Share scales array for graphics and compute (#2653) vor 4 Jahren
TextureMatchQuality.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) vor 5 Jahren
TextureMsaaMode.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image vor 6 Jahren
TexturePool.cs 15e7fe3ac9 Avoid deleting textures when their data does not overlap. (#2601) vor 4 Jahren
TexturePoolCache.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) vor 4 Jahren
TextureScaleMode.cs 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) vor 4 Jahren
TextureSearchFlags.cs 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) vor 5 Jahren
TextureTarget.cs f0b00c1ae9 Fix TXQ for 3D textures. (#2613) vor 4 Jahren
TextureViewCompatibility.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) vor 5 Jahren