riperiperi 7379bc2f39 Array based RangeList that caches Address/EndAddress (#2642) 4 سال پیش
..
Engine b0af010247 Set texture/image bindings in place rather than allocating and passing an array (#2647) 4 سال پیش
Image b0af010247 Set texture/image bindings in place rather than allocating and passing an array (#2647) 4 سال پیش
Memory 7379bc2f39 Array based RangeList that caches Address/EndAddress (#2642) 4 سال پیش
Shader f0b00c1ae9 Fix TXQ for 3D textures. (#2613) 4 سال پیش
Synchronization a33dc2f491 Improved Logger (#1292) 5 سال پیش
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 سال پیش
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) 5 سال پیش
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 سال پیش
GpuContext.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 سال پیش
GraphicsConfig.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 سال پیش
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 سال پیش
Window.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 سال پیش