riperiperi de162a648b Gpu: Fix thread safety of ReregisterRanges (#3865) há 3 anos atrás
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Engine 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) há 3 anos atrás
Image a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) há 3 anos atrás
Memory de162a648b Gpu: Fix thread safety of ReregisterRanges (#3865) há 3 anos atrás
Shader 7c53b69c30 SPIR-V: Fix unscaling helper not being able to find Array textures (#3863) há 3 anos atrás
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) há 4 anos atrás
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) há 4 anos atrás
Constants.cs 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) há 3 anos atrás
GpuChannel.cs 187372cbde Prune ForceDirty and CheckModified caches on unmap (#3862) há 3 anos atrás
GpuContext.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) há 3 anos atrás
GraphicsConfig.cs 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
Ryujinx.Graphics.Gpu.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) há 3 anos atrás
Window.cs 81f848e54f Allow Surface Flinger frame enqueue after process has exited (#3733) há 3 anos atrás