gdkchan 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 лет назад
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Image 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) 5 лет назад
Queries a33dc2f491 Improved Logger (#1292) 5 лет назад
BackgroundContextWorker.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 лет назад
Buffer.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 лет назад
Constants.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 лет назад
Debugger.cs e19193e073 Rename DebugLevel Performance to Slowdowns (#1450) 5 лет назад
EnumConversion.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) 5 лет назад
FormatInfo.cs af8498d679 Add basic error logging to the GPU 6 лет назад
FormatTable.cs 2dcc6333f8 Fix image binding format (#1625) 5 лет назад
Framebuffer.cs 6a51b628f9 Fix error when dual source blend is used (#1610) 5 лет назад
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 лет назад
HwCapabilities.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) 5 лет назад
Pipeline.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 лет назад
Program.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 лет назад
Renderer.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 лет назад
ResourcePool.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 лет назад
Ryujinx.Graphics.OpenGL.csproj b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 лет назад
Shader.cs 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 лет назад
VertexArray.cs c9841dab38 Fix vertex buffer handle null check (#1638) 5 лет назад
VertexBuffer.cs 1876b346fe Initial work 6 лет назад
Window.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 лет назад