gdkchan 8e0a421264 Fix remap when handle is 0 (#1882) 5 سال پیش
..
CodeGen 461c24092a Implement Force Early Z Register (#1755) 5 سال پیش
Decoders 8e0a421264 Fix remap when handle is 0 (#1882) 5 سال پیش
Instructions b9200dd734 Support conditional on BRK and SYNC shader instructions (#1878) 5 سال پیش
IntermediateRepresentation 934a78005e Simplify logic for bindless texture handling (#1667) 5 سال پیش
StructuredIr 934a78005e Simplify logic for bindless texture handling (#1667) 5 سال پیش
Translation 48f6570557 Salieri: shader cache (#1701) 5 سال پیش
BufferDescriptor.cs 48f6570557 Salieri: shader cache (#1701) 5 سال پیش
IGpuAccessor.cs 461c24092a Implement Force Early Z Register (#1755) 5 سال پیش
InputTopology.cs 48f6570557 Salieri: shader cache (#1701) 5 سال پیش
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 سال پیش
Ryujinx.Graphics.Shader.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 سال پیش
SamplerType.cs 0031edae27 Avoid sampler conflicts on bindless samplers with the same name (#1642) 5 سال پیش
ShaderProgram.cs 48f6570557 Salieri: shader cache (#1701) 5 سال پیش
ShaderProgramInfo.cs 48f6570557 Salieri: shader cache (#1701) 5 سال پیش
ShaderStage.cs 48f6570557 Salieri: shader cache (#1701) 5 سال پیش
TextureDescriptor.cs 48f6570557 Salieri: shader cache (#1701) 5 سال پیش
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 سال پیش
TextureUsageFlags.cs e1da7df207 Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657) 5 سال پیش