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HelperFunctions
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8428bb6541
Fix shader FSWZADD instruction (#4069)
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3 years ago |
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Instructions
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ae4324032a
Optimize string memory usage. Use Spans and StringBuilders where possible (#3933)
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3 years ago |
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CodeGenContext.cs
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9daf029f35
Use vector transform feedback outputs if possible (#3832)
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3 years ago |
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Declarations.cs
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8fa248ceb4
Vulkan: Add workarounds for MoltenVK (#4202)
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3 years ago |
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DefaultNames.cs
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43b4b34376
Implement Viewport Transform Disable (#3328)
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3 years ago |
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GlslGenerator.cs
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8fa248ceb4
Vulkan: Add workarounds for MoltenVK (#4202)
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3 years ago |
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NumberFormatter.cs
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9dfe81770a
Use vector outputs for texture operations (#3939)
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3 years ago |
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OperandManager.cs
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43081c16c4
Insert bitcast for assignment of fragment integer outputs on GLSL (#4369)
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3 years ago |
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TypeConversion.cs
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9dfe81770a
Use vector outputs for texture operations (#3939)
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3 years ago |