gdkchan 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) 4 éve
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BindlessElimination.cs 25fd4ef10e Extend bindless elimination to work with masked and shifted handles (#2727) 4 éve
BindlessToIndexed.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 5 éve
BranchElimination.cs 1876b346fe Initial work 6 éve
ConstantFolding.cs dc97457bf0 Initial support for double precision shader instructions. (#963) 6 éve
GlobalToStorage.cs 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) 4 éve
HalfConversion.cs 1876b346fe Initial work 6 éve
Optimizer.cs 142cededd4 Implement Shader Instructions SUATOM and SURED (#2090) 4 éve
Simplification.cs 1876b346fe Initial work 6 éve
Utils.cs 40e276c9b5 Improve shader global memory to storage pass (#2200) 5 éve