Isaac Marovitz 0fbcd630bc Replace `DllImport` usage with `LibraryImport` (#4084) 3 rokov pred
..
Collections 6a07f80b76 Make RBTree node fields internal again 3 rokov pred
Configuration e211c3f00a UI: Add Metal surface creation for MoltenVK (#3980) 3 rokov pred
Extensions f4e879a1e6 Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805) 3 rokov pred
GraphicsDriver 0fbcd630bc Replace `DllImport` usage with `LibraryImport` (#4084) 3 rokov pred
Logging 4da44e09cb Make structs readonly when applicable (#4002) 3 rokov pred
Memory 0fbcd630bc Replace `DllImport` usage with `LibraryImport` (#4084) 3 rokov pred
Pools ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 rokov pred
SystemInfo 0fbcd630bc Replace `DllImport` usage with `LibraryImport` (#4084) 3 rokov pred
SystemInterop 0fbcd630bc Replace `DllImport` usage with `LibraryImport` (#4084) 3 rokov pred
Utilities c6d05301aa infra: Migrate to .NET 7 (#3795) 3 rokov pred
AsyncWorkQueue.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 rokov pred
Hash128.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 rokov pred
PerformanceCounter.cs 48278905d1 Rewrite scheduler context switch code (#1786) 5 rokov pred
ReactiveObject.cs 610fc84f3e ReactiveObject: Handle case when oldValue is null (#3268) 4 rokov pred
ReferenceEqualityComparer.cs 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) 6 rokov pred
ReleaseInformations.cs ac21abbb9d Preparation for initial Flatpack and FlatHub integration (#3173) 4 rokov pred
Ryujinx.Common.csproj 535fbec675 Use NuGet Central Package Management to manage package versions solution-wise (#4095) 3 rokov pred
XXHash128.cs 9ca040c0ff Use ReadOnlySpan<byte> compiler optimization for static data (#3130) 4 rokov pred