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5f0dd965bf
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ryujinx
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Ryujinx.Graphics
gdkchan
5f0dd965bf
Ignore ZR target texture color registers on shader
%!s(int64=8) %!d(string=hai) anos
..
Gal
5f0dd965bf
Ignore ZR target texture color registers on shader
%!s(int64=8) %!d(string=hai) anos
Gpu
f73a182b20
Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0
%!s(int64=8) %!d(string=hai) anos
Ryujinx.Graphics.csproj
2ed733b1d5
Somewhat better NvFlinger (I guess) (fixes
#30
)
%!s(int64=8) %!d(string=hai) anos