gdkchan e7c2dc8ec3 Fix for texture pool not being updated when it should + buffer texture related fixes (#2911) 4 年之前
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AutoDeleteCache.cs b6e093b0fc Force copy when auto-deleting a texture with dependencies (#2687) 4 年之前
FormatInfo.cs 3d055da5fc Allow swizzles to match with "undefined" components (#1538) 5 年之前
FormatTable.cs a03bbef4d6 Add another Depth32F texture format (#2304) 4 年之前
ITextureDescriptor.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) 5 年之前
Pool.cs d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) 4 年之前
ReductionFilter.cs 92703af555 Address PR feedback 6 年之前
Sampler.cs bc4e70b6fa Move texture anisotropy check to SetInfo (#2843) 4 年之前
SamplerDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) 5 年之前
SamplerMinFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
SamplerMipFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
SamplerPool.cs 788aec511f Limit Custom Anisotropic Filtering to mipmapped textures with many levels (#2832) 4 年之前
Texture.cs bc4e70b6fa Move texture anisotropy check to SetInfo (#2843) 4 年之前
TextureBindingInfo.cs 934a78005e Simplify logic for bindless texture handling (#1667) 5 年之前
TextureBindingsManager.cs e7c2dc8ec3 Fix for texture pool not being updated when it should + buffer texture related fixes (#2911) 4 年之前
TextureCache.cs d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) 4 年之前
TextureCompatibility.cs 79092310fa Compare aligned size for largest mip level when considering sampler resize (#2306) 4 年之前
TextureComponent.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
TextureDependency.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 5 年之前
TextureDescriptor.cs 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) 5 年之前
TextureDescriptorType.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
TextureGroup.cs b6e093b0fc Force copy when auto-deleting a texture with dependencies (#2687) 4 年之前
TextureGroupHandle.cs b6e093b0fc Force copy when auto-deleting a texture with dependencies (#2687) 4 年之前
TextureInfo.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 5 年之前
TextureManager.cs 611bec6e44 Implement DrawTexture functionality (#2747) 4 年之前
TextureMatchQuality.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) 5 年之前
TextureMsaaMode.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 年之前
TexturePool.cs d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) 4 年之前
TexturePoolCache.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) 4 年之前
TextureScaleMode.cs 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 4 年之前
TextureSearchFlags.cs 2900dda633 Fix depth stencil formats copy by matching equivalent color formats (#1198) 5 年之前
TextureTarget.cs f0b00c1ae9 Fix TXQ for 3D textures. (#2613) 4 年之前
TextureViewCompatibility.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 年之前