Evan Husted ac838aa81d misc: chore: Use collection expressions everywhere else (except VP9) hai 1 ano
..
Astc ac838aa81d misc: chore: Use collection expressions everywhere else (except VP9) hai 1 ano
Encoders ac838aa81d misc: chore: Use collection expressions everywhere else (except VP9) hai 1 ano
Utils ac838aa81d misc: chore: Use collection expressions everywhere else (except VP9) hai 1 ano
BC6Decoder.cs 1800ecc1b4 UI: Add Skyrim, KAFTL & HW:AOC to RPC. hai 1 ano
BC7Decoder.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
BCnDecoder.cs 59ddb26628 replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) hai 1 ano
BCnEncoder.cs 59ddb26628 replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) hai 1 ano
BlockLinearConstants.cs cebfa54467 [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) %!s(int64=2) %!d(string=hai) anos
BlockLinearLayout.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
Bpp12Pixel.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
ETC2Decoder.cs ac838aa81d misc: chore: Use collection expressions everywhere else (except VP9) hai 1 ano
LayoutConverter.cs 59ddb26628 replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) hai 1 ano
OffsetCalculator.cs f76a97c976 Replace 'Expand DRAM' option with dropdown menu (#32) hai 1 ano
PixelConverter.cs 59ddb26628 replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) hai 1 ano
Region.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) %!s(int64=2) %!d(string=hai) anos
Ryujinx.Graphics.Texture.csproj ff6628149d Migrate to .NET 9 (#198) hai 1 ano
Size.cs cebfa54467 [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) %!s(int64=2) %!d(string=hai) anos
SizeCalculator.cs c2d9c6955d Fix layer size for 3D textures with NPOT depth (#5640) %!s(int64=2) %!d(string=hai) anos
SizeInfo.cs ac838aa81d misc: chore: Use collection expressions everywhere else (except VP9) hai 1 ano