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Buffer.cs
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458452279c
GPU: Track buffer migrations and flush source on incomplete copy (#3952)
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3 years ago |
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BufferBounds.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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BufferCache.cs
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458452279c
GPU: Track buffer migrations and flush source on incomplete copy (#3952)
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3 years ago |
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BufferCacheEntry.cs
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54ea2285f0
POWER - Performance Optimizations With Extensive Ramifications (#2286)
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4 years ago |
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BufferManager.cs
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4965681e06
GPU: Swap bindings array instead of copying (#4003)
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3 years ago |
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BufferMigration.cs
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458452279c
GPU: Track buffer migrations and flush source on incomplete copy (#3952)
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3 years ago |
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BufferModifiedRangeList.cs
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458452279c
GPU: Track buffer migrations and flush source on incomplete copy (#3952)
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3 years ago |
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BufferTextureBinding.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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CounterCache.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 years ago |
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GpuRegionHandle.cs
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d92fff541b
Replace CacheResourceWrite with more general "precise" write (#2684)
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4 years ago |
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IndexBuffer.cs
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e58b540c4e
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
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6 years ago |
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MemoryManager.cs
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43ebd7a9bb
New shader cache implementation (#3194)
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4 years ago |
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MultiRangeWritableBlock.cs
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cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
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4 years ago |
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PhysicalMemory.cs
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65778a6b78
GPU: Don't trigger uploads for redundant buffer updates (#3828)
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3 years ago |
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PteKind.cs
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79408b68c3
De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207)
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4 years ago |
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UnmapEventArgs.cs
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6bfe4715f0
Initial conditional rendering support (#1012)
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6 years ago |
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VertexBuffer.cs
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e58b540c4e
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
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6 years ago |