AssignmentOperation.cs 408 B

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  1. namespace Ryujinx.Graphics.Gpu.Engine.MME
  2. {
  3. /// <summary>
  4. /// GPU Macro assignment operation.
  5. /// </summary>
  6. enum AssignmentOperation
  7. {
  8. IgnoreAndFetch = 0,
  9. Move = 1,
  10. MoveAndSetMaddr = 2,
  11. FetchAndSend = 3,
  12. MoveAndSend = 4,
  13. FetchAndSetMaddr = 5,
  14. MoveAndSetMaddrThenFetchAndSend = 6,
  15. MoveAndSetMaddrThenSendHigh = 7
  16. }
  17. }