gdkchan 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
..
HelperFunctions 79adba4402 Add support for render scale to vertex stage. (#2763) %!s(int64=4) %!d(string=hai) anos
Instructions 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
CodeGenContext.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
Declarations.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
DefaultNames.cs 43b4b34376 Implement Viewport Transform Disable (#3328) %!s(int64=3) %!d(string=hai) anos
GlslGenerator.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
NumberFormatter.cs 650cc41c02 Implement remaining shader double-precision instructions (#2845) %!s(int64=4) %!d(string=hai) anos
OperandManager.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
TypeConversion.cs 98d0240ce6 Support shader F32 to Bool reinterpretation (#1969) %!s(int64=5) %!d(string=hai) anos