gdkchan 49f970d5bd Implement CAL and RET shader instructions (#1618) %!s(int64=5) %!d(string=hai) anos
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Optimizations 49f970d5bd Implement CAL and RET shader instructions (#1618) %!s(int64=5) %!d(string=hai) anos
AttributeConsts.cs 5264d55b39 Fix gl_in being used with built-in variables that are not per-vertex (#1624) %!s(int64=5) %!d(string=hai) anos
ControlFlowGraph.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) %!s(int64=5) %!d(string=hai) anos
Dominance.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) %!s(int64=5) %!d(string=hai) anos
EmitterContext.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) %!s(int64=5) %!d(string=hai) anos
EmitterContextInsts.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) %!s(int64=5) %!d(string=hai) anos
FeatureFlags.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) %!s(int64=5) %!d(string=hai) anos
GlobalMemory.cs 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) %!s(int64=6) %!d(string=hai) anos
Lowering.cs 5795bb1528 Support separate textures and samplers (#1216) %!s(int64=5) %!d(string=hai) anos
RegisterUsage.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) %!s(int64=5) %!d(string=hai) anos
ShaderConfig.cs 636542d817 Refactor shader translator ShaderConfig and reduce the number of out args (#1438) %!s(int64=5) %!d(string=hai) anos
ShaderHeader.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) %!s(int64=6) %!d(string=hai) anos
Ssa.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
TranslationFlags.cs 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) %!s(int64=5) %!d(string=hai) anos
Translator.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) %!s(int64=5) %!d(string=hai) anos