InstEmitSimdCvt32.cs 23 KB

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  1. using ARMeilleure.Decoders;
  2. using ARMeilleure.IntermediateRepresentation;
  3. using ARMeilleure.State;
  4. using ARMeilleure.Translation;
  5. using System;
  6. using System.Diagnostics;
  7. using System.Reflection;
  8. using static ARMeilleure.Instructions.InstEmitHelper;
  9. using static ARMeilleure.Instructions.InstEmitSimdHelper;
  10. using static ARMeilleure.Instructions.InstEmitSimdHelper32;
  11. using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
  12. namespace ARMeilleure.Instructions
  13. {
  14. static partial class InstEmit32
  15. {
  16. private static int FlipVdBits(int vd, bool lowBit)
  17. {
  18. if (lowBit)
  19. {
  20. // Move the low bit to the top.
  21. return ((vd & 0x1) << 4) | (vd >> 1);
  22. }
  23. else
  24. {
  25. // Move the high bit to the bottom.
  26. return ((vd & 0xf) << 1) | (vd >> 4);
  27. }
  28. }
  29. private static Operand EmitSaturateFloatToInt(ArmEmitterContext context, Operand op1, bool unsigned)
  30. {
  31. MethodInfo info;
  32. if (op1.Type == OperandType.FP64)
  33. {
  34. info = unsigned
  35. ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToU32))
  36. : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF64ToS32));
  37. }
  38. else
  39. {
  40. info = unsigned
  41. ? typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToU32))
  42. : typeof(SoftFallback).GetMethod(nameof(SoftFallback.SatF32ToS32));
  43. }
  44. return context.Call(info, op1);
  45. }
  46. public static void Vcvt_V(ArmEmitterContext context)
  47. {
  48. OpCode32Simd op = (OpCode32Simd)context.CurrOp;
  49. bool unsigned = (op.Opc & 1) != 0;
  50. bool toInteger = (op.Opc & 2) != 0;
  51. OperandType floatSize = (op.Size == 2) ? OperandType.FP32 : OperandType.FP64;
  52. if (toInteger)
  53. {
  54. if (Optimizations.UseSse41)
  55. {
  56. EmitSse41ConvertVector32(context, FPRoundingMode.TowardsZero, !unsigned);
  57. }
  58. else
  59. {
  60. EmitVectorUnaryOpF32(context, (op1) =>
  61. {
  62. return EmitSaturateFloatToInt(context, op1, unsigned);
  63. });
  64. }
  65. }
  66. else
  67. {
  68. if (Optimizations.UseSse2)
  69. {
  70. EmitVectorUnaryOpSimd32(context, (n) =>
  71. {
  72. if (unsigned)
  73. {
  74. Operand mask = X86GetAllElements(context, 0x47800000);
  75. Operand res = context.AddIntrinsic(Intrinsic.X86Psrld, n, Const(16));
  76. res = context.AddIntrinsic(Intrinsic.X86Cvtdq2ps, res);
  77. res = context.AddIntrinsic(Intrinsic.X86Mulps, res, mask);
  78. Operand res2 = context.AddIntrinsic(Intrinsic.X86Pslld, n, Const(16));
  79. res2 = context.AddIntrinsic(Intrinsic.X86Psrld, res2, Const(16));
  80. res2 = context.AddIntrinsic(Intrinsic.X86Cvtdq2ps, res2);
  81. return context.AddIntrinsic(Intrinsic.X86Addps, res, res2);
  82. }
  83. else
  84. {
  85. return context.AddIntrinsic(Intrinsic.X86Cvtdq2ps, n);
  86. }
  87. });
  88. }
  89. else
  90. {
  91. if (unsigned)
  92. {
  93. EmitVectorUnaryOpZx32(context, (op1) => EmitFPConvert(context, op1, floatSize, false));
  94. }
  95. else
  96. {
  97. EmitVectorUnaryOpSx32(context, (op1) => EmitFPConvert(context, op1, floatSize, true));
  98. }
  99. }
  100. }
  101. }
  102. public static void Vcvt_FD(ArmEmitterContext context)
  103. {
  104. OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
  105. int vm = op.Vm;
  106. int vd;
  107. if (op.Size == 3)
  108. {
  109. vd = FlipVdBits(op.Vd, false);
  110. // Double to single.
  111. Operand fp = ExtractScalar(context, OperandType.FP64, vm);
  112. Operand res = context.ConvertToFP(OperandType.FP32, fp);
  113. InsertScalar(context, vd, res);
  114. }
  115. else
  116. {
  117. vd = FlipVdBits(op.Vd, true);
  118. // Single to double.
  119. Operand fp = ExtractScalar(context, OperandType.FP32, vm);
  120. Operand res = context.ConvertToFP(OperandType.FP64, fp);
  121. InsertScalar(context, vd, res);
  122. }
  123. }
  124. // VCVT (floating-point to integer, floating-point) | VCVT (integer to floating-point, floating-point).
  125. public static void Vcvt_FI(ArmEmitterContext context)
  126. {
  127. OpCode32SimdCvtFI op = (OpCode32SimdCvtFI)context.CurrOp;
  128. bool toInteger = (op.Opc2 & 0b100) != 0;
  129. OperandType floatSize = op.RegisterSize == RegisterSize.Int64 ? OperandType.FP64 : OperandType.FP32;
  130. if (toInteger)
  131. {
  132. bool unsigned = (op.Opc2 & 1) == 0;
  133. bool roundWithFpscr = op.Opc != 1;
  134. if (!roundWithFpscr && Optimizations.UseSse41)
  135. {
  136. EmitSse41ConvertInt32(context, FPRoundingMode.TowardsZero, !unsigned);
  137. }
  138. else
  139. {
  140. Operand toConvert = ExtractScalar(context, floatSize, op.Vm);
  141. // TODO: Fast Path.
  142. if (roundWithFpscr)
  143. {
  144. toConvert = EmitRoundByRMode(context, toConvert);
  145. }
  146. // Round towards zero.
  147. Operand asInteger = EmitSaturateFloatToInt(context, toConvert, unsigned);
  148. InsertScalar(context, op.Vd, asInteger);
  149. }
  150. }
  151. else
  152. {
  153. bool unsigned = op.Opc == 0;
  154. Operand toConvert = ExtractScalar(context, OperandType.I32, op.Vm);
  155. Operand asFloat = EmitFPConvert(context, toConvert, floatSize, !unsigned);
  156. InsertScalar(context, op.Vd, asFloat);
  157. }
  158. }
  159. private static Operand EmitRoundMathCall(ArmEmitterContext context, MidpointRounding roundMode, Operand n)
  160. {
  161. IOpCode32Simd op = (IOpCode32Simd)context.CurrOp;
  162. string name = nameof(Math.Round);
  163. MethodInfo info = (op.Size & 1) == 0
  164. ? typeof(MathF).GetMethod(name, new Type[] { typeof(float), typeof(MidpointRounding) })
  165. : typeof(Math). GetMethod(name, new Type[] { typeof(double), typeof(MidpointRounding) });
  166. return context.Call(info, n, Const((int)roundMode));
  167. }
  168. private static FPRoundingMode RMToRoundMode(int rm)
  169. {
  170. FPRoundingMode roundMode;
  171. switch (rm)
  172. {
  173. case 0b01:
  174. roundMode = FPRoundingMode.ToNearest;
  175. break;
  176. case 0b10:
  177. roundMode = FPRoundingMode.TowardsPlusInfinity;
  178. break;
  179. case 0b11:
  180. roundMode = FPRoundingMode.TowardsMinusInfinity;
  181. break;
  182. default:
  183. throw new ArgumentOutOfRangeException(nameof(rm));
  184. }
  185. return roundMode;
  186. }
  187. // VCVTA/M/N/P (floating-point).
  188. public static void Vcvt_RM(ArmEmitterContext context)
  189. {
  190. OpCode32SimdCvtFI op = (OpCode32SimdCvtFI)context.CurrOp; // toInteger == true (opCode<18> == 1 => Opc2<2> == 1).
  191. OperandType floatSize = op.RegisterSize == RegisterSize.Int64 ? OperandType.FP64 : OperandType.FP32;
  192. bool unsigned = op.Opc == 0;
  193. int rm = op.Opc2 & 3;
  194. if (Optimizations.UseSse41 && rm != 0b00)
  195. {
  196. EmitSse41ConvertInt32(context, RMToRoundMode(rm), !unsigned);
  197. }
  198. else
  199. {
  200. Operand toConvert = ExtractScalar(context, floatSize, op.Vm);
  201. switch (rm)
  202. {
  203. case 0b00: // Away
  204. toConvert = EmitRoundMathCall(context, MidpointRounding.AwayFromZero, toConvert);
  205. break;
  206. case 0b01: // Nearest
  207. toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
  208. break;
  209. case 0b10: // Towards positive infinity
  210. toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
  211. break;
  212. case 0b11: // Towards negative infinity
  213. toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
  214. break;
  215. }
  216. Operand asInteger = EmitSaturateFloatToInt(context, toConvert, unsigned);
  217. InsertScalar(context, op.Vd, asInteger);
  218. }
  219. }
  220. // VRINTA/M/N/P (floating-point).
  221. public static void Vrint_RM(ArmEmitterContext context)
  222. {
  223. OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
  224. OperandType floatSize = op.RegisterSize == RegisterSize.Int64 ? OperandType.FP64 : OperandType.FP32;
  225. int rm = op.Opc2 & 3;
  226. if (Optimizations.UseSse2 && rm != 0b00)
  227. {
  228. EmitScalarUnaryOpSimd32(context, (m) =>
  229. {
  230. Intrinsic inst = (op.Size & 1) == 0 ? Intrinsic.X86Roundss : Intrinsic.X86Roundsd;
  231. FPRoundingMode roundMode = RMToRoundMode(rm);
  232. return context.AddIntrinsic(inst, m, Const(X86GetRoundControl(roundMode)));
  233. });
  234. }
  235. else
  236. {
  237. Operand toConvert = ExtractScalar(context, floatSize, op.Vm);
  238. switch (rm)
  239. {
  240. case 0b00: // Away
  241. toConvert = EmitRoundMathCall(context, MidpointRounding.AwayFromZero, toConvert);
  242. break;
  243. case 0b01: // Nearest
  244. toConvert = EmitRoundMathCall(context, MidpointRounding.ToEven, toConvert);
  245. break;
  246. case 0b10: // Towards positive infinity
  247. toConvert = EmitUnaryMathCall(context, nameof(Math.Ceiling), toConvert);
  248. break;
  249. case 0b11: // Towards negative infinity
  250. toConvert = EmitUnaryMathCall(context, nameof(Math.Floor), toConvert);
  251. break;
  252. }
  253. InsertScalar(context, op.Vd, toConvert);
  254. }
  255. }
  256. // VRINTA (vector).
  257. public static void Vrinta_V(ArmEmitterContext context)
  258. {
  259. EmitVectorUnaryOpF32(context, (m) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, m));
  260. }
  261. // VRINTM (vector).
  262. public static void Vrintm_V(ArmEmitterContext context)
  263. {
  264. if (Optimizations.UseSse2)
  265. {
  266. EmitVectorUnaryOpSimd32(context, (m) =>
  267. {
  268. return context.AddIntrinsic(Intrinsic.X86Roundps, m, Const(X86GetRoundControl(FPRoundingMode.TowardsMinusInfinity)));
  269. });
  270. }
  271. else
  272. {
  273. EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Floor), m));
  274. }
  275. }
  276. // VRINTN (vector).
  277. public static void Vrintn_V(ArmEmitterContext context)
  278. {
  279. if (Optimizations.UseSse2)
  280. {
  281. EmitVectorUnaryOpSimd32(context, (m) =>
  282. {
  283. return context.AddIntrinsic(Intrinsic.X86Roundps, m, Const(X86GetRoundControl(FPRoundingMode.ToNearest)));
  284. });
  285. }
  286. else
  287. {
  288. EmitVectorUnaryOpF32(context, (m) => EmitRoundMathCall(context, MidpointRounding.ToEven, m));
  289. }
  290. }
  291. // VRINTP (vector).
  292. public static void Vrintp_V(ArmEmitterContext context)
  293. {
  294. if (Optimizations.UseSse2)
  295. {
  296. EmitVectorUnaryOpSimd32(context, (m) =>
  297. {
  298. return context.AddIntrinsic(Intrinsic.X86Roundps, m, Const(X86GetRoundControl(FPRoundingMode.TowardsPlusInfinity)));
  299. });
  300. }
  301. else
  302. {
  303. EmitVectorUnaryOpF32(context, (m) => EmitUnaryMathCall(context, nameof(Math.Ceiling), m));
  304. }
  305. }
  306. // VRINTZ (floating-point).
  307. public static void Vrint_Z(ArmEmitterContext context)
  308. {
  309. OpCode32SimdS op = (OpCode32SimdS)context.CurrOp;
  310. if (Optimizations.UseSse2)
  311. {
  312. EmitScalarUnaryOpSimd32(context, (m) =>
  313. {
  314. Intrinsic inst = (op.Size & 1) == 0 ? Intrinsic.X86Roundss : Intrinsic.X86Roundsd;
  315. return context.AddIntrinsic(inst, m, Const(X86GetRoundControl(FPRoundingMode.TowardsZero)));
  316. });
  317. }
  318. else
  319. {
  320. EmitScalarUnaryOpF32(context, (op1) => EmitUnaryMathCall(context, nameof(Math.Truncate), op1));
  321. }
  322. }
  323. // VRINTX (floating-point).
  324. public static void Vrintx_S(ArmEmitterContext context)
  325. {
  326. EmitScalarUnaryOpF32(context, (op1) =>
  327. {
  328. return EmitRoundByRMode(context, op1);
  329. });
  330. }
  331. private static Operand EmitFPConvert(ArmEmitterContext context, Operand value, OperandType type, bool signed)
  332. {
  333. Debug.Assert(value.Type == OperandType.I32 || value.Type == OperandType.I64);
  334. if (signed)
  335. {
  336. return context.ConvertToFP(type, value);
  337. }
  338. else
  339. {
  340. return context.ConvertToFPUI(type, value);
  341. }
  342. }
  343. private static void EmitSse41ConvertInt32(ArmEmitterContext context, FPRoundingMode roundMode, bool signed)
  344. {
  345. // A port of the similar round function in InstEmitSimdCvt.
  346. OpCode32SimdCvtFI op = (OpCode32SimdCvtFI)context.CurrOp;
  347. bool doubleSize = (op.Size & 1) != 0;
  348. int shift = doubleSize ? 1 : 2;
  349. Operand n = GetVecA32(op.Vm >> shift);
  350. n = EmitSwapScalar(context, n, op.Vm, doubleSize);
  351. if (!doubleSize)
  352. {
  353. Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmpss, n, n, Const((int)CmpCondition.OrderedQ));
  354. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n);
  355. nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
  356. Operand zero = context.VectorZero();
  357. Operand nCmp;
  358. Operand nIntOrLong2 = default;
  359. if (!signed)
  360. {
  361. nCmp = context.AddIntrinsic(Intrinsic.X86Cmpss, nRes, zero, Const((int)CmpCondition.NotLessThanOrEqual));
  362. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, nCmp);
  363. }
  364. int fpMaxVal = 0x4F000000; // 2.14748365E9f (2147483648)
  365. Operand fpMaxValMask = X86GetScalar(context, fpMaxVal);
  366. Operand nIntOrLong = context.AddIntrinsicInt(Intrinsic.X86Cvtss2si, nRes);
  367. if (!signed)
  368. {
  369. nRes = context.AddIntrinsic(Intrinsic.X86Subss, nRes, fpMaxValMask);
  370. nCmp = context.AddIntrinsic(Intrinsic.X86Cmpss, nRes, zero, Const((int)CmpCondition.NotLessThanOrEqual));
  371. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, nCmp);
  372. nIntOrLong2 = context.AddIntrinsicInt(Intrinsic.X86Cvtss2si, nRes);
  373. }
  374. nRes = context.AddIntrinsic(Intrinsic.X86Cmpss, nRes, fpMaxValMask, Const((int)CmpCondition.NotLessThan));
  375. Operand nInt = context.AddIntrinsicInt(Intrinsic.X86Cvtsi2si, nRes);
  376. Operand dRes;
  377. if (signed)
  378. {
  379. dRes = context.BitwiseExclusiveOr(nIntOrLong, nInt);
  380. }
  381. else
  382. {
  383. dRes = context.BitwiseExclusiveOr(nIntOrLong2, nInt);
  384. dRes = context.Add(dRes, nIntOrLong);
  385. }
  386. InsertScalar(context, op.Vd, dRes);
  387. }
  388. else
  389. {
  390. Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmpsd, n, n, Const((int)CmpCondition.OrderedQ));
  391. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n);
  392. nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
  393. Operand zero = context.VectorZero();
  394. Operand nCmp;
  395. Operand nIntOrLong2 = default;
  396. if (!signed)
  397. {
  398. nCmp = context.AddIntrinsic(Intrinsic.X86Cmpsd, nRes, zero, Const((int)CmpCondition.NotLessThanOrEqual));
  399. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, nCmp);
  400. }
  401. long fpMaxVal = 0x41E0000000000000L; // 2147483648.0000000d (2147483648)
  402. Operand fpMaxValMask = X86GetScalar(context, fpMaxVal);
  403. Operand nIntOrLong = context.AddIntrinsicInt(Intrinsic.X86Cvtsd2si, nRes);
  404. if (!signed)
  405. {
  406. nRes = context.AddIntrinsic(Intrinsic.X86Subsd, nRes, fpMaxValMask);
  407. nCmp = context.AddIntrinsic(Intrinsic.X86Cmpsd, nRes, zero, Const((int)CmpCondition.NotLessThanOrEqual));
  408. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, nCmp);
  409. nIntOrLong2 = context.AddIntrinsicInt(Intrinsic.X86Cvtsd2si, nRes);
  410. }
  411. nRes = context.AddIntrinsic(Intrinsic.X86Cmpsd, nRes, fpMaxValMask, Const((int)CmpCondition.NotLessThan));
  412. Operand nLong = context.AddIntrinsicLong(Intrinsic.X86Cvtsi2si, nRes);
  413. nLong = context.ConvertI64ToI32(nLong);
  414. Operand dRes;
  415. if (signed)
  416. {
  417. dRes = context.BitwiseExclusiveOr(nIntOrLong, nLong);
  418. }
  419. else
  420. {
  421. dRes = context.BitwiseExclusiveOr(nIntOrLong2, nLong);
  422. dRes = context.Add(dRes, nIntOrLong);
  423. }
  424. InsertScalar(context, op.Vd, dRes);
  425. }
  426. }
  427. private static void EmitSse41ConvertVector32(ArmEmitterContext context, FPRoundingMode roundMode, bool signed)
  428. {
  429. OpCode32Simd op = (OpCode32Simd)context.CurrOp;
  430. EmitVectorUnaryOpSimd32(context, (n) =>
  431. {
  432. int sizeF = op.Size & 1;
  433. if (sizeF == 0)
  434. {
  435. Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmpps, n, n, Const((int)CmpCondition.OrderedQ));
  436. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n);
  437. nRes = context.AddIntrinsic(Intrinsic.X86Roundps, nRes, Const(X86GetRoundControl(roundMode)));
  438. Operand zero = context.VectorZero();
  439. Operand nCmp;
  440. if (!signed)
  441. {
  442. nCmp = context.AddIntrinsic(Intrinsic.X86Cmpps, nRes, zero, Const((int)CmpCondition.NotLessThanOrEqual));
  443. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, nCmp);
  444. }
  445. Operand fpMaxValMask = X86GetAllElements(context, 0x4F000000); // 2.14748365E9f (2147483648)
  446. Operand nInt = context.AddIntrinsic(Intrinsic.X86Cvtps2dq, nRes);
  447. Operand nInt2 = default;
  448. if (!signed)
  449. {
  450. nRes = context.AddIntrinsic(Intrinsic.X86Subps, nRes, fpMaxValMask);
  451. nCmp = context.AddIntrinsic(Intrinsic.X86Cmpps, nRes, zero, Const((int)CmpCondition.NotLessThanOrEqual));
  452. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, nCmp);
  453. nInt2 = context.AddIntrinsic(Intrinsic.X86Cvtps2dq, nRes);
  454. }
  455. nRes = context.AddIntrinsic(Intrinsic.X86Cmpps, nRes, fpMaxValMask, Const((int)CmpCondition.NotLessThan));
  456. if (signed)
  457. {
  458. return context.AddIntrinsic(Intrinsic.X86Pxor, nInt, nRes);
  459. }
  460. else
  461. {
  462. Operand dRes = context.AddIntrinsic(Intrinsic.X86Pxor, nInt2, nRes);
  463. return context.AddIntrinsic(Intrinsic.X86Paddd, dRes, nInt);
  464. }
  465. }
  466. else /* if (sizeF == 1) */
  467. {
  468. Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmppd, n, n, Const((int)CmpCondition.OrderedQ));
  469. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n);
  470. nRes = context.AddIntrinsic(Intrinsic.X86Roundpd, nRes, Const(X86GetRoundControl(roundMode)));
  471. Operand zero = context.VectorZero();
  472. Operand nCmp;
  473. if (!signed)
  474. {
  475. nCmp = context.AddIntrinsic(Intrinsic.X86Cmppd, nRes, zero, Const((int)CmpCondition.NotLessThanOrEqual));
  476. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, nCmp);
  477. }
  478. Operand fpMaxValMask = X86GetAllElements(context, 0x43E0000000000000L); // 9.2233720368547760E18d (9223372036854775808)
  479. Operand nLong = InstEmit.EmitSse2CvtDoubleToInt64OpF(context, nRes, false);
  480. Operand nLong2 = default;
  481. if (!signed)
  482. {
  483. nRes = context.AddIntrinsic(Intrinsic.X86Subpd, nRes, fpMaxValMask);
  484. nCmp = context.AddIntrinsic(Intrinsic.X86Cmppd, nRes, zero, Const((int)CmpCondition.NotLessThanOrEqual));
  485. nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, nCmp);
  486. nLong2 = InstEmit.EmitSse2CvtDoubleToInt64OpF(context, nRes, false);
  487. }
  488. nRes = context.AddIntrinsic(Intrinsic.X86Cmppd, nRes, fpMaxValMask, Const((int)CmpCondition.NotLessThan));
  489. if (signed)
  490. {
  491. return context.AddIntrinsic(Intrinsic.X86Pxor, nLong, nRes);
  492. }
  493. else
  494. {
  495. Operand dRes = context.AddIntrinsic(Intrinsic.X86Pxor, nLong2, nRes);
  496. return context.AddIntrinsic(Intrinsic.X86Paddq, dRes, nLong);
  497. }
  498. }
  499. });
  500. }
  501. }
  502. }