gdkchan 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes преди 8 години
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OpenGL 494e6dfa1e [GPU] Set frame buffer texture size to window size преди 8 години
Shader 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes преди 8 години
Texture b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
EmbeddedResource.cs 2ed733b1d5 Somewhat better NvFlinger (I guess) (fixes #30) преди 8 години
GalBlendEquation.cs c8c86a3854 Fix for current framebuffer issues (#78) преди 8 години
GalBlendFactor.cs c8c86a3854 Fix for current framebuffer issues (#78) преди 8 години
GalClearBufferFlags.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalColorF.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalConsts.cs 42ebfdff7f [GPU] Fix frame buffer being upside down in some cases преди 8 години
GalIndexFormat.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalPrimitiveType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) преди 8 години
GalShaderType.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalTexture.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalTextureFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalTextureFormat.cs 7b2f471d4f [GPU] Add support for the BC4/5 texture formats преди 8 години
GalTextureMipFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalTextureSampler.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalTextureWrap.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalVertexAttrib.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
GalVertexAttribSize.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) преди 8 години
GalVertexAttribType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) преди 8 години
IGalRenderer.cs 42ebfdff7f [GPU] Fix frame buffer being upside down in some cases преди 8 години
ShaderDeclInfo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години
ShaderException.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro преди 8 години