gdkchan 4905101df1 Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote extensions (#3943) %!s(int64=3) %!d(string=hai) anos
..
Queries 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
Shaders f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) %!s(int64=3) %!d(string=hai) anos
Auto.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
AutoFlushCounter.cs c3c41fa4bb Periodically Flush Commands for Vulkan (#3689) %!s(int64=3) %!d(string=hai) anos
BackgroundResources.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
BitMap.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
BufferHolder.cs 131baebe2a Vulkan: Don't create preload command buffer outside a render pass (#3864) %!s(int64=3) %!d(string=hai) anos
BufferManager.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) %!s(int64=3) %!d(string=hai) anos
BufferState.cs 4c0eb91d7e Convert Quads to Triangles in Vulkan (#3715) %!s(int64=3) %!d(string=hai) anos
BufferUsageBitmap.cs a4fc9f8050 Support use of buffer ranges with size 0 (#3736) %!s(int64=3) %!d(string=hai) anos
CacheByRange.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) %!s(int64=3) %!d(string=hai) anos
CommandBufferPool.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
CommandBufferScoped.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
Constants.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DescriptorSetCollection.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DescriptorSetManager.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DescriptorSetUpdater.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) %!s(int64=3) %!d(string=hai) anos
DisposableBuffer.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableBufferView.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableFramebuffer.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableImage.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableImageView.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableMemory.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposablePipeline.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableRenderPass.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableSampler.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
EnumConversion.cs 1fc0f569de GPU: Always draw polygon topology as triangle fan (#3932) %!s(int64=3) %!d(string=hai) anos
FenceHelper.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
FenceHolder.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
FormatCapabilities.cs 2492e7e808 Fix R4G4B4A4 format on Vulkan (#3696) %!s(int64=3) %!d(string=hai) anos
FormatConverter.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
FormatTable.cs 2492e7e808 Fix R4G4B4A4 format on Vulkan (#3696) %!s(int64=3) %!d(string=hai) anos
FramebufferParams.cs 1080f64df9 Implement HLE macros for render target clears (#3528) %!s(int64=3) %!d(string=hai) anos
HardwareCapabilities.cs c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) %!s(int64=3) %!d(string=hai) anos
HashTableSlim.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
HelperShader.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) %!s(int64=3) %!d(string=hai) anos
IdList.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
IndexBufferPattern.cs 2b50e52e48 Fix primitive count calculation for topology conversion (#3763) %!s(int64=3) %!d(string=hai) anos
IndexBufferState.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) %!s(int64=3) %!d(string=hai) anos
MemoryAllocation.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
MemoryAllocator.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
MemoryAllocatorBlockList.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
MultiFenceHolder.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
NativeArray.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) %!s(int64=3) %!d(string=hai) anos
PersistentFlushBuffer.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
PipelineBase.cs 1fc0f569de GPU: Always draw polygon topology as triangle fan (#3932) %!s(int64=3) %!d(string=hai) anos
PipelineConverter.cs f82309fa2d Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) %!s(int64=3) %!d(string=hai) anos
PipelineDynamicState.cs 9719b6a112 Vulkan: Use dynamic state for blend constants (#3793) %!s(int64=3) %!d(string=hai) anos
PipelineFull.cs d536cc8ae6 Update units of memory from decimal to binary prefixes (#3716) %!s(int64=3) %!d(string=hai) anos
PipelineHelperShader.cs c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) %!s(int64=3) %!d(string=hai) anos
PipelineLayoutCache.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
PipelineLayoutCacheEntry.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
PipelineLayoutFactory.cs c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) %!s(int64=3) %!d(string=hai) anos
PipelineState.cs a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) %!s(int64=3) %!d(string=hai) anos
PipelineUid.cs a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) %!s(int64=3) %!d(string=hai) anos
Ryujinx.Graphics.Vulkan.csproj d41c95dcff chore: Update OpenTK to 4.7.5 (#3944) %!s(int64=3) %!d(string=hai) anos
SamplerHolder.cs 5af1327068 Vulkan: Fix sampler custom border color (#3751) %!s(int64=3) %!d(string=hai) anos
SemaphoreHolder.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
Shader.cs 96bf7f8522 Avoid allocating unmanaged string per shader (#3730) %!s(int64=3) %!d(string=hai) anos
ShaderCollection.cs 131baebe2a Vulkan: Don't create preload command buffer outside a render pass (#3864) %!s(int64=3) %!d(string=hai) anos
SpecInfo.cs f82309fa2d Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) %!s(int64=3) %!d(string=hai) anos
StagingBuffer.cs 1ca0517c99 Vulkan: Fix some issues with CacheByRange (#3743) %!s(int64=3) %!d(string=hai) anos
SyncManager.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
TextureBuffer.cs bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) %!s(int64=3) %!d(string=hai) anos
TextureCopy.cs f82309fa2d Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) %!s(int64=3) %!d(string=hai) anos
TextureStorage.cs 6e92b7a378 Dispose Vulkan TextureStorage when views hit 0 instead of immediately (#3738) %!s(int64=3) %!d(string=hai) anos
TextureView.cs f82309fa2d Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) %!s(int64=3) %!d(string=hai) anos
Vendor.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
VertexBufferState.cs 0dbe45ae37 Fix various issues caused by Vertex/Index buffer conversions (#3762) %!s(int64=3) %!d(string=hai) anos
VulkanConfiguration.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
VulkanException.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
VulkanInitialization.cs 4905101df1 Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote extensions (#3943) %!s(int64=3) %!d(string=hai) anos
VulkanRenderer.cs a1ddaa2736 ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885) %!s(int64=3) %!d(string=hai) anos
Window.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) %!s(int64=3) %!d(string=hai) anos
WindowBase.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) %!s(int64=3) %!d(string=hai) anos