Mary-nyan f4e879a1e6 Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805) vor 3 Jahren
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Collections 6a07f80b76 Make RBTree node fields internal again vor 3 Jahren
Configuration 358a781639 Volume Hotkeys (#3500) vor 3 Jahren
Extensions f4e879a1e6 Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805) vor 3 Jahren
GraphicsDriver 951700fdd8 Removed unused usings. (#3593) vor 3 Jahren
Logging 33e673ceb8 fatal: Implement Service (#3573) vor 3 Jahren
Memory bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) vor 3 Jahren
Pools ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) vor 4 Jahren
System 951700fdd8 Removed unused usings. (#3593) vor 3 Jahren
SystemInfo d536cc8ae6 Update units of memory from decimal to binary prefixes (#3716) vor 3 Jahren
Utilities c6d05301aa infra: Migrate to .NET 7 (#3795) vor 3 Jahren
AsyncWorkQueue.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) vor 5 Jahren
Hash128.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) vor 4 Jahren
PerformanceCounter.cs 48278905d1 Rewrite scheduler context switch code (#1786) vor 5 Jahren
ReactiveObject.cs 610fc84f3e ReactiveObject: Handle case when oldValue is null (#3268) vor 4 Jahren
ReferenceEqualityComparer.cs 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) vor 6 Jahren
ReleaseInformations.cs ac21abbb9d Preparation for initial Flatpack and FlatHub integration (#3173) vor 4 Jahren
Ryujinx.Common.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) vor 3 Jahren
XXHash128.cs 9ca040c0ff Use ReadOnlySpan<byte> compiler optimization for static data (#3130) vor 4 Jahren