gdkchan 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) 3 anos atrás
..
Queries 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
Shaders 951700fdd8 Removed unused usings. (#3593) 3 anos atrás
Auto.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
BackgroundResources.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
BitMap.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
BufferHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
BufferManager.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
BufferState.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
BufferUsageBitmap.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
CacheByRange.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
CommandBufferPool.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
CommandBufferScoped.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
Constants.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DescriptorSetCollection.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DescriptorSetManager.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DescriptorSetUpdater.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DisposableBuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DisposableBufferView.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DisposableFramebuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DisposableImage.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DisposableImageView.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DisposableMemory.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DisposablePipeline.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DisposableRenderPass.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
DisposableSampler.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
EnumConversion.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
FenceHelper.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
FenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
FormatCapabilities.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 anos atrás
FormatConverter.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
FormatTable.cs 0ec933a615 Vulkan: Add ETC2 texture formats (#3576) 3 anos atrás
FramebufferParams.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 anos atrás
HardwareCapabilities.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
HashTableSlim.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
HelperShader.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 anos atrás
IdList.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
ImageWindow.cs c8f9292bab Avalonia - Couple fixes and improvements to vulkan (#3483) 3 anos atrás
MemoryAllocation.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
MemoryAllocator.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
MemoryAllocatorBlockList.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
MultiFenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
NativeArray.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 anos atrás
PersistentFlushBuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
PipelineBase.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 anos atrás
PipelineConverter.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 anos atrás
PipelineDynamicState.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 anos atrás
PipelineFull.cs 1080f64df9 Implement HLE macros for render target clears (#3528) 3 anos atrás
PipelineHelperShader.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
PipelineLayoutCache.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
PipelineLayoutCacheEntry.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
PipelineLayoutFactory.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
PipelineState.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
PipelineUid.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 anos atrás
Ryujinx.Graphics.Vulkan.csproj 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
SamplerHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
SemaphoreHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
Shader.cs 2197f41506 Removed extra semicolons. (#3594) 3 anos atrás
ShaderCollection.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 anos atrás
StagingBuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
SyncManager.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
TextureBuffer.cs 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) 3 anos atrás
TextureCopy.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
TextureStorage.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
TextureView.cs 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) 3 anos atrás
Vendor.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
VulkanConfiguration.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 anos atrás
VulkanException.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
VulkanInitialization.cs 2232e4ae87 Vulkan backend (#2518) 3 anos atrás
VulkanRenderer.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 anos atrás
Window.cs c8f9292bab Avalonia - Couple fixes and improvements to vulkan (#3483) 3 anos atrás
WindowBase.cs c8f9292bab Avalonia - Couple fixes and improvements to vulkan (#3483) 3 anos atrás