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- using Ryujinx.Graphics.Nvdec.H264;
- using Ryujinx.Graphics.Nvdec.Image;
- using Ryujinx.Graphics.Nvdec.Types.H264;
- using Ryujinx.Graphics.Video;
- using System;
- namespace Ryujinx.Graphics.Nvdec
- {
- static class H264Decoder
- {
- private const int MbSizeInPixels = 16;
- private static readonly Decoder _decoder = new Decoder();
- public unsafe static void Decode(NvdecDevice device, ResourceManager rm, ref NvdecRegisters state)
- {
- PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetPictureInfoOffset);
- H264PictureInfo info = pictureInfo.Convert();
- ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetBitstreamOffset, (int)pictureInfo.BitstreamSize);
- int width = (int)pictureInfo.PicWidthInMbs * MbSizeInPixels;
- int height = (int)pictureInfo.PicHeightInMbs * MbSizeInPixels;
- ISurface outputSurface = rm.Cache.Get(_decoder, CodecId.H264, 0, 0, width, height);
- if (_decoder.Decode(ref info, outputSurface, bitstream))
- {
- int li = (int)pictureInfo.LumaOutputSurfaceIndex;
- int ci = (int)pictureInfo.ChromaOutputSurfaceIndex;
- uint lumaOffset = state.SetSurfaceLumaOffset[li];
- uint chromaOffset = state.SetSurfaceChromaOffset[ci];
- SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
- device.OnFrameDecoded(CodecId.H264, lumaOffset, chromaOffset);
- }
- rm.Cache.Put(outputSurface);
- }
- }
- }
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