Xpl0itR 12d49c37d2 Make max anisotropy configurable (#1043) il y a 6 ans
..
Buffer.cs b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) il y a 6 ans
Counters.cs 1876b346fe Initial work il y a 6 ans
Debugger.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) il y a 6 ans
EnumConversion.cs 0202f150d4 Enable stencil texturing (fixes #866) (#910) il y a 6 ans
FormatInfo.cs af8498d679 Add basic error logging to the GPU il y a 6 ans
FormatTable.cs ab29521faa Fix R5G6B5 in SurfaceFlinger (#863) il y a 6 ans
Framebuffer.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) il y a 6 ans
HwCapabilities.cs 12d49c37d2 Make max anisotropy configurable (#1043) il y a 6 ans
Pipeline.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) il y a 6 ans
Program.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) il y a 6 ans
Renderer.cs 12d49c37d2 Make max anisotropy configurable (#1043) il y a 6 ans
Ryujinx.Graphics.OpenGL.csproj 3aa3c4261a Add inbuilt Opengl renderer to window (#922) il y a 6 ans
Sampler.cs 654e617fe7 Some code cleanup il y a 6 ans
Shader.cs 1876b346fe Initial work il y a 6 ans
TextureCopy.cs ab4867505e Implement GPU scissors (#1058) il y a 6 ans
TextureCopyUnscaled.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) il y a 6 ans
TextureStorage.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) il y a 6 ans
TextureView.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) il y a 6 ans
VertexArray.cs 9948a7be53 Support constant attributes (with a value of zero) (#1066) il y a 6 ans
VertexBuffer.cs 1876b346fe Initial work il y a 6 ans
Window.cs ab4867505e Implement GPU scissors (#1058) il y a 6 ans