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GlslDecl.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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GlslDecompiler.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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GlslProgram.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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пре 8 година |
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ShaderDecode.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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ShaderDecodeAlu.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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ShaderDecodeFlow.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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ShaderDecodeHelper.cs
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afc44850be
Avoid gpr overwritting on Ld_C instruction (#371)
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пре 7 година |
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ShaderDecodeMem.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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ShaderDecodeMove.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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ShaderDecodeSpecial.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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ShaderDecoder.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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ShaderHeader.cs
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624e813cd3
Implement multiple rendertarget attachments and depth writting (#375)
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пре 7 година |
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ShaderIrAsg.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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ShaderIrBlock.cs
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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пре 8 година |
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ShaderIrCmnt.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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пре 8 година |
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ShaderIrCond.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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пре 8 година |
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ShaderIrInst.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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ShaderIrMeta.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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пре 8 година |
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ShaderIrMetaTex.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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пре 8 година |
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ShaderIrMetaTexq.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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пре 8 година |
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ShaderIrNode.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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ShaderIrOp.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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пре 8 година |
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ShaderIrOperAbuf.cs
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cd203e98f2
Implement Geometry shaders (#280)
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пре 8 година |
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ShaderIrOperCbuf.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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пре 8 година |
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ShaderIrOperGpr.cs
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afc44850be
Avoid gpr overwritting on Ld_C instruction (#371)
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пре 7 година |
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ShaderIrOperImm.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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ShaderIrOperImmf.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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ShaderIrOperPred.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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пре 8 година |
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ShaderOpCodeTable.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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пре 7 година |
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ShaderOper.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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пре 8 година |
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ShaderTexqInfo.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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пре 8 година |