ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
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GlslDecl.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
GlslDecompiler.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
GlslProgram.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 lat temu
ShaderDecode.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
ShaderDecodeAlu.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
ShaderDecodeFlow.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
ShaderDecodeHelper.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 lat temu
ShaderDecodeMem.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
ShaderDecodeMove.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
ShaderDecodeSpecial.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
ShaderDecoder.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
ShaderHeader.cs 624e813cd3 Implement multiple rendertarget attachments and depth writting (#375) 7 lat temu
ShaderIrAsg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 lat temu
ShaderIrBlock.cs f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 lat temu
ShaderIrCmnt.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 lat temu
ShaderIrCond.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 lat temu
ShaderIrInst.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
ShaderIrMeta.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 lat temu
ShaderIrMetaTex.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 lat temu
ShaderIrMetaTexq.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 lat temu
ShaderIrNode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 lat temu
ShaderIrOp.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 lat temu
ShaderIrOperAbuf.cs cd203e98f2 Implement Geometry shaders (#280) 8 lat temu
ShaderIrOperCbuf.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 lat temu
ShaderIrOperGpr.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 lat temu
ShaderIrOperImm.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 lat temu
ShaderIrOperImmf.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 lat temu
ShaderIrOperPred.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 lat temu
ShaderOpCodeTable.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 lat temu
ShaderOper.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 lat temu
ShaderTexqInfo.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 lat temu