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- using Ryujinx.Graphics.GAL;
- namespace Ryujinx.Graphics.Vulkan
- {
- readonly struct ResourceBindingSegment
- {
- public readonly int Binding;
- public readonly int Count;
- public readonly ResourceType Type;
- public readonly ResourceStages Stages;
- public ResourceBindingSegment(int binding, int count, ResourceType type, ResourceStages stages)
- {
- Binding = binding;
- Count = count;
- Type = type;
- Stages = stages;
- }
- }
- }
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