gdkchan 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
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Engine 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
Image 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
Memory 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
Shader 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
Synchronization a33dc2f491 Improved Logger (#1292) 5 years ago
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) 5 years ago
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
GpuContext.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
GraphicsConfig.cs 7aed7808be misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274) 5 years ago
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 years ago
Window.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) 4 years ago