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- using Ryujinx.Graphics.GAL;
- using Silk.NET.Vulkan;
- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using VkFormat = Silk.NET.Vulkan.Format;
- namespace Ryujinx.Graphics.Vulkan
- {
- class BufferManager : IDisposable
- {
- private const MemoryPropertyFlags DefaultBufferMemoryFlags =
- MemoryPropertyFlags.HostVisibleBit |
- MemoryPropertyFlags.HostCoherentBit |
- MemoryPropertyFlags.HostCachedBit;
- private const MemoryPropertyFlags DeviceLocalBufferMemoryFlags =
- MemoryPropertyFlags.DeviceLocalBit;
- private const MemoryPropertyFlags FlushableDeviceLocalBufferMemoryFlags =
- MemoryPropertyFlags.HostVisibleBit |
- MemoryPropertyFlags.HostCoherentBit |
- MemoryPropertyFlags.DeviceLocalBit;
- private const BufferUsageFlags DefaultBufferUsageFlags =
- BufferUsageFlags.TransferSrcBit |
- BufferUsageFlags.TransferDstBit |
- BufferUsageFlags.UniformTexelBufferBit |
- BufferUsageFlags.StorageTexelBufferBit |
- BufferUsageFlags.UniformBufferBit |
- BufferUsageFlags.StorageBufferBit |
- BufferUsageFlags.IndexBufferBit |
- BufferUsageFlags.VertexBufferBit |
- BufferUsageFlags.TransformFeedbackBufferBitExt;
- private readonly PhysicalDevice _physicalDevice;
- private readonly Device _device;
- private readonly IdList<BufferHolder> _buffers;
- public int BufferCount { get; private set; }
- public StagingBuffer StagingBuffer { get; }
- public BufferManager(VulkanRenderer gd, PhysicalDevice physicalDevice, Device device)
- {
- _physicalDevice = physicalDevice;
- _device = device;
- _buffers = new IdList<BufferHolder>();
- StagingBuffer = new StagingBuffer(gd, this);
- }
- public BufferHandle CreateWithHandle(VulkanRenderer gd, int size, bool deviceLocal)
- {
- return CreateWithHandle(gd, size, deviceLocal, out _);
- }
- public BufferHandle CreateWithHandle(VulkanRenderer gd, int size, bool deviceLocal, out BufferHolder holder)
- {
- holder = Create(gd, size, deviceLocal: deviceLocal);
- if (holder == null)
- {
- return BufferHandle.Null;
- }
- BufferCount++;
- ulong handle64 = (uint)_buffers.Add(holder);
- return Unsafe.As<ulong, BufferHandle>(ref handle64);
- }
- public unsafe BufferHolder Create(VulkanRenderer gd, int size, bool forConditionalRendering = false, bool deviceLocal = false)
- {
- var usage = DefaultBufferUsageFlags;
- if (forConditionalRendering && gd.Capabilities.SupportsConditionalRendering)
- {
- usage |= BufferUsageFlags.ConditionalRenderingBitExt;
- }
- else if (gd.Capabilities.SupportsIndirectParameters)
- {
- usage |= BufferUsageFlags.IndirectBufferBit;
- }
- var bufferCreateInfo = new BufferCreateInfo()
- {
- SType = StructureType.BufferCreateInfo,
- Size = (ulong)size,
- Usage = usage,
- SharingMode = SharingMode.Exclusive
- };
- gd.Api.CreateBuffer(_device, in bufferCreateInfo, null, out var buffer).ThrowOnError();
- gd.Api.GetBufferMemoryRequirements(_device, buffer, out var requirements);
- var allocateFlags = deviceLocal ? DeviceLocalBufferMemoryFlags : DefaultBufferMemoryFlags;
- var allocation = gd.MemoryAllocator.AllocateDeviceMemory(_physicalDevice, requirements, allocateFlags);
- if (allocation.Memory.Handle == 0UL)
- {
- gd.Api.DestroyBuffer(_device, buffer, null);
- return null;
- }
- gd.Api.BindBufferMemory(_device, buffer, allocation.Memory, allocation.Offset);
- return new BufferHolder(gd, _device, buffer, allocation, size);
- }
- public Auto<DisposableBufferView> CreateView(BufferHandle handle, VkFormat format, int offset, int size)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- return holder.CreateView(format, offset, size);
- }
- return null;
- }
- public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, bool isWrite)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- return holder.GetBuffer(commandBuffer, isWrite);
- }
- return null;
- }
- public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, int offset, int size, bool isWrite)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- return holder.GetBuffer(commandBuffer, offset, size, isWrite);
- }
- return null;
- }
- public Auto<DisposableBuffer> GetBufferI8ToI16(CommandBufferScoped cbs, BufferHandle handle, int offset, int size)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- return holder.GetBufferI8ToI16(cbs, offset, size);
- }
- return null;
- }
- public Auto<DisposableBuffer> GetAlignedVertexBuffer(CommandBufferScoped cbs, BufferHandle handle, int offset, int size, int stride, int alignment)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- return holder.GetAlignedVertexBuffer(cbs, offset, size, stride, alignment);
- }
- return null;
- }
- public Auto<DisposableBuffer> GetBufferTopologyConversion(CommandBufferScoped cbs, BufferHandle handle, int offset, int size, IndexBufferPattern pattern, int indexSize)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- return holder.GetBufferTopologyConversion(cbs, offset, size, pattern, indexSize);
- }
- return null;
- }
- public (Auto<DisposableBuffer>, Auto<DisposableBuffer>) GetBufferTopologyConversionIndirect(
- VulkanRenderer gd,
- CommandBufferScoped cbs,
- BufferRange indexBuffer,
- BufferRange indirectBuffer,
- BufferRange drawCountBuffer,
- IndexBufferPattern pattern,
- int indexSize,
- bool hasDrawCount,
- int maxDrawCount,
- int indirectDataStride)
- {
- BufferHolder drawCountBufferHolder = null;
- if (!TryGetBuffer(indexBuffer.Handle, out var indexBufferHolder) ||
- !TryGetBuffer(indirectBuffer.Handle, out var indirectBufferHolder) ||
- (hasDrawCount && !TryGetBuffer(drawCountBuffer.Handle, out drawCountBufferHolder)))
- {
- return (null, null);
- }
- var indexBufferKey = new TopologyConversionIndirectCacheKey(
- gd,
- pattern,
- indexSize,
- indirectBufferHolder,
- indirectBuffer.Offset,
- indirectBuffer.Size);
- bool hasConvertedIndexBuffer = indexBufferHolder.TryGetCachedConvertedBuffer(
- indexBuffer.Offset,
- indexBuffer.Size,
- indexBufferKey,
- out var convertedIndexBuffer);
- var indirectBufferKey = new IndirectDataCacheKey(pattern);
- bool hasConvertedIndirectBuffer = indirectBufferHolder.TryGetCachedConvertedBuffer(
- indirectBuffer.Offset,
- indirectBuffer.Size,
- indirectBufferKey,
- out var convertedIndirectBuffer);
- var drawCountBufferKey = new DrawCountCacheKey();
- bool hasCachedDrawCount = true;
- if (hasDrawCount)
- {
- hasCachedDrawCount = drawCountBufferHolder.TryGetCachedConvertedBuffer(
- drawCountBuffer.Offset,
- drawCountBuffer.Size,
- drawCountBufferKey,
- out _);
- }
- if (!hasConvertedIndexBuffer || !hasConvertedIndirectBuffer || !hasCachedDrawCount)
- {
- // The destination index size is always I32.
- int indexCount = indexBuffer.Size / indexSize;
- int convertedCount = pattern.GetConvertedCount(indexCount);
- if (!hasConvertedIndexBuffer)
- {
- convertedIndexBuffer = Create(gd, convertedCount * 4);
- indexBufferKey.SetBuffer(convertedIndexBuffer.GetBuffer());
- indexBufferHolder.AddCachedConvertedBuffer(indexBuffer.Offset, indexBuffer.Size, indexBufferKey, convertedIndexBuffer);
- }
- if (!hasConvertedIndirectBuffer)
- {
- convertedIndirectBuffer = Create(gd, indirectBuffer.Size);
- indirectBufferHolder.AddCachedConvertedBuffer(indirectBuffer.Offset, indirectBuffer.Size, indirectBufferKey, convertedIndirectBuffer);
- }
- gd.PipelineInternal.EndRenderPass();
- gd.HelperShader.ConvertIndexBufferIndirect(
- gd,
- cbs,
- indirectBufferHolder,
- convertedIndirectBuffer,
- drawCountBuffer,
- indexBufferHolder,
- convertedIndexBuffer,
- pattern,
- indexSize,
- indexBuffer.Offset,
- indexBuffer.Size,
- indirectBuffer.Offset,
- hasDrawCount,
- maxDrawCount,
- indirectDataStride);
- // Any modification of the indirect buffer should invalidate the index buffers that are associated with it,
- // since we used the indirect data to find the range of the index buffer that is used.
- var indexBufferDependency = new Dependency(
- indexBufferHolder,
- indexBuffer.Offset,
- indexBuffer.Size,
- indexBufferKey);
- indirectBufferHolder.AddCachedConvertedBufferDependency(
- indirectBuffer.Offset,
- indirectBuffer.Size,
- indirectBufferKey,
- indexBufferDependency);
- if (hasDrawCount)
- {
- if (!hasCachedDrawCount)
- {
- drawCountBufferHolder.AddCachedConvertedBuffer(drawCountBuffer.Offset, drawCountBuffer.Size, drawCountBufferKey, null);
- }
- // If we have a draw count, any modification of the draw count should invalidate all indirect buffers
- // where we used it to find the range of indirect data that is actually used.
- var indirectBufferDependency = new Dependency(
- indirectBufferHolder,
- indirectBuffer.Offset,
- indirectBuffer.Size,
- indirectBufferKey);
- drawCountBufferHolder.AddCachedConvertedBufferDependency(
- drawCountBuffer.Offset,
- drawCountBuffer.Size,
- drawCountBufferKey,
- indirectBufferDependency);
- }
- }
- return (convertedIndexBuffer.GetBuffer(), convertedIndirectBuffer.GetBuffer());
- }
- public Auto<DisposableBuffer> GetBuffer(CommandBuffer commandBuffer, BufferHandle handle, bool isWrite, out int size)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- size = holder.Size;
- return holder.GetBuffer(commandBuffer, isWrite);
- }
- size = 0;
- return null;
- }
- public ReadOnlySpan<byte> GetData(BufferHandle handle, int offset, int size)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- return holder.GetData(offset, size);
- }
- return ReadOnlySpan<byte>.Empty;
- }
- public void SetData<T>(BufferHandle handle, int offset, ReadOnlySpan<T> data) where T : unmanaged
- {
- SetData(handle, offset, MemoryMarshal.Cast<T, byte>(data), null, null);
- }
- public void SetData(BufferHandle handle, int offset, ReadOnlySpan<byte> data, CommandBufferScoped? cbs, Action endRenderPass)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- holder.SetData(offset, data, cbs, endRenderPass);
- }
- }
- public void Delete(BufferHandle handle)
- {
- if (TryGetBuffer(handle, out var holder))
- {
- holder.Dispose();
- _buffers.Remove((int)Unsafe.As<BufferHandle, ulong>(ref handle));
- }
- }
- private bool TryGetBuffer(BufferHandle handle, out BufferHolder holder)
- {
- return _buffers.TryGetValue((int)Unsafe.As<BufferHandle, ulong>(ref handle), out holder);
- }
- protected virtual void Dispose(bool disposing)
- {
- if (disposing)
- {
- foreach (BufferHolder buffer in _buffers)
- {
- buffer.Dispose();
- }
- _buffers.Clear();
- StagingBuffer.Dispose();
- }
- }
- public void Dispose()
- {
- Dispose(true);
- }
- }
- }
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