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Collections
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0d3b82477e
Use new ArgumentNullException and ObjectDisposedException throw-helper API (#4163)
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3 anos atrás |
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Configuration
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e211c3f00a
UI: Add Metal surface creation for MoltenVK (#3980)
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3 anos atrás |
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Extensions
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f4e879a1e6
Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805)
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3 anos atrás |
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GraphicsDriver
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0fbcd630bc
Replace `DllImport` usage with `LibraryImport` (#4084)
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3 anos atrás |
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Logging
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 anos atrás |
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Memory
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0fbcd630bc
Replace `DllImport` usage with `LibraryImport` (#4084)
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3 anos atrás |
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Pools
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 anos atrás |
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SystemInfo
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0fbcd630bc
Replace `DllImport` usage with `LibraryImport` (#4084)
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3 anos atrás |
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SystemInterop
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0fbcd630bc
Replace `DllImport` usage with `LibraryImport` (#4084)
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3 anos atrás |
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Utilities
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c963b3c804
Added Generic Math to BitUtils (#3929)
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3 anos atrás |
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AsyncWorkQueue.cs
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4d02a2d2c0
New NVDEC and VIC implementation (#1384)
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5 anos atrás |
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Hash128.cs
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8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
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4 anos atrás |
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PerformanceCounter.cs
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48278905d1
Rewrite scheduler context switch code (#1786)
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5 anos atrás |
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ReactiveObject.cs
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610fc84f3e
ReactiveObject: Handle case when oldValue is null (#3268)
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4 anos atrás |
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ReferenceEqualityComparer.cs
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6db16b4110
Only enumerate cached textures that are modified when flushing. (#918)
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6 anos atrás |
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ReleaseInformations.cs
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ac21abbb9d
Preparation for initial Flatpack and FlatHub integration (#3173)
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4 anos atrás |
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Ryujinx.Common.csproj
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535fbec675
Use NuGet Central Package Management to manage package versions solution-wise (#4095)
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3 anos atrás |
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XXHash128.cs
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9ca040c0ff
Use ReadOnlySpan<byte> compiler optimization for static data (#3130)
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4 anos atrás |