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- using OpenTK.Audio.OpenAL;
- using Ryujinx.Audio.Backends.Common;
- using Ryujinx.Audio.Common;
- using Ryujinx.Memory;
- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- namespace Ryujinx.Audio.Backends.OpenAL
- {
- class OpenALHardwareDeviceSession : HardwareDeviceSessionOutputBase
- {
- private OpenALHardwareDeviceDriver _driver;
- private int _sourceId;
- private ALFormat _targetFormat;
- private bool _isActive;
- private Queue<OpenALAudioBuffer> _queuedBuffers;
- private ulong _playedSampleCount;
- private object _lock = new object();
- public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
- {
- _driver = driver;
- _queuedBuffers = new Queue<OpenALAudioBuffer>();
- _sourceId = AL.GenSource();
- _targetFormat = GetALFormat();
- _isActive = false;
- _playedSampleCount = 0;
- SetVolume(requestedVolume);
- }
- private ALFormat GetALFormat()
- {
- switch (RequestedSampleFormat)
- {
- case SampleFormat.PcmInt16:
- switch (RequestedChannelCount)
- {
- case 1:
- return ALFormat.Mono16;
- case 2:
- return ALFormat.Stereo16;
- case 6:
- return ALFormat.Multi51Chn16Ext;
- default:
- throw new NotImplementedException($"Unsupported channel config {RequestedChannelCount}");
- }
- default:
- throw new NotImplementedException($"Unsupported sample format {RequestedSampleFormat}");
- }
- }
- public override void PrepareToClose() { }
- private void StartIfNotPlaying()
- {
- AL.GetSource(_sourceId, ALGetSourcei.SourceState, out int stateInt);
- ALSourceState State = (ALSourceState)stateInt;
- if (State != ALSourceState.Playing)
- {
- AL.SourcePlay(_sourceId);
- }
- }
- public override void QueueBuffer(AudioBuffer buffer)
- {
- lock (_lock)
- {
- OpenALAudioBuffer driverBuffer = new OpenALAudioBuffer
- {
- DriverIdentifier = buffer.DataPointer,
- BufferId = AL.GenBuffer(),
- SampleCount = GetSampleCount(buffer)
- };
- AL.BufferData(driverBuffer.BufferId, _targetFormat, buffer.Data, (int)RequestedSampleRate);
- _queuedBuffers.Enqueue(driverBuffer);
- AL.SourceQueueBuffer(_sourceId, driverBuffer.BufferId);
- if (_isActive)
- {
- StartIfNotPlaying();
- }
- }
- }
- public override void SetVolume(float volume)
- {
- lock (_lock)
- {
- AL.Source(_sourceId, ALSourcef.Gain, volume);
- }
- }
- public override float GetVolume()
- {
- AL.GetSource(_sourceId, ALSourcef.Gain, out float volume);
- return volume;
- }
- public override void Start()
- {
- lock (_lock)
- {
- _isActive = true;
- StartIfNotPlaying();
- }
- }
- public override void Stop()
- {
- lock (_lock)
- {
- SetVolume(0.0f);
- AL.SourceStop(_sourceId);
- _isActive = false;
- }
- }
- public override void UnregisterBuffer(AudioBuffer buffer) { }
- public override bool WasBufferFullyConsumed(AudioBuffer buffer)
- {
- lock (_lock)
- {
- if (!_queuedBuffers.TryPeek(out OpenALAudioBuffer driverBuffer))
- {
- return true;
- }
- return driverBuffer.DriverIdentifier != buffer.DataPointer;
- }
- }
- public override ulong GetPlayedSampleCount()
- {
- lock (_lock)
- {
- return _playedSampleCount;
- }
- }
- public bool Update()
- {
- lock (_lock)
- {
- if (_isActive)
- {
- AL.GetSource(_sourceId, ALGetSourcei.BuffersProcessed, out int releasedCount);
- if (releasedCount > 0)
- {
- int[] bufferIds = new int[releasedCount];
- AL.SourceUnqueueBuffers(_sourceId, releasedCount, bufferIds);
- int i = 0;
- while (_queuedBuffers.TryPeek(out OpenALAudioBuffer buffer) && i < bufferIds.Length)
- {
- if (buffer.BufferId == bufferIds[i])
- {
- _playedSampleCount += buffer.SampleCount;
- _queuedBuffers.TryDequeue(out _);
- i++;
- }
- }
- Debug.Assert(i == bufferIds.Length, "Unknown buffer ids found!");
- AL.DeleteBuffers(bufferIds);
- }
- return releasedCount > 0;
- }
- return false;
- }
- }
- protected virtual void Dispose(bool disposing)
- {
- if (disposing && _driver.Unregister(this))
- {
- lock (_lock)
- {
- PrepareToClose();
- Stop();
- AL.DeleteSource(_sourceId);
- }
- }
- }
- public override void Dispose()
- {
- Dispose(true);
- GC.SuppressFinalize(this);
- }
- }
- }
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