riperiperi cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 лет назад
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Queries cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 лет назад
Buffer.cs b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) 6 лет назад
Debugger.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 лет назад
EnumConversion.cs 0202f150d4 Enable stencil texturing (fixes #866) (#910) 6 лет назад
FormatInfo.cs af8498d679 Add basic error logging to the GPU 6 лет назад
FormatTable.cs ab29521faa Fix R5G6B5 in SurfaceFlinger (#863) 6 лет назад
Framebuffer.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 лет назад
HwCapabilities.cs 12d49c37d2 Make max anisotropy configurable (#1043) 6 лет назад
Pipeline.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 лет назад
Program.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 лет назад
Renderer.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 лет назад
Ryujinx.Graphics.OpenGL.csproj 4c54f36c38 Upgrade projects to C#8 (#1193) 6 лет назад
Sampler.cs 654e617fe7 Some code cleanup 6 лет назад
Shader.cs 1876b346fe Initial work 6 лет назад
TextureBase.cs 3cb1fa0e85 Implement texture buffers (#1152) 6 лет назад
TextureBuffer.cs 3cb1fa0e85 Implement texture buffers (#1152) 6 лет назад
TextureCopy.cs 468d8f841f Simple GPU fixes (#1093) 6 лет назад
TextureCopyUnscaled.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 лет назад
TextureStorage.cs b18ef8e3a0 Workaround for AMD and Intel view format bug (#1050) 6 лет назад
TextureView.cs 3cb1fa0e85 Implement texture buffers (#1152) 6 лет назад
VertexArray.cs 9948a7be53 Support constant attributes (with a value of zero) (#1066) 6 лет назад
VertexBuffer.cs 1876b346fe Initial work 6 лет назад
Window.cs 468d8f841f Simple GPU fixes (#1093) 6 лет назад