TextureDescriptorType.cs 374 B

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  1. namespace Ryujinx.Graphics.Gpu.Image
  2. {
  3. /// <summary>
  4. /// The texture descriptor type.
  5. /// This specifies the texture memory layout.
  6. /// The texture descriptor structure depends on the type.
  7. /// </summary>
  8. enum TextureDescriptorType
  9. {
  10. Buffer,
  11. LinearColorKey,
  12. Linear,
  13. BlockLinear,
  14. BlockLinearColorKey
  15. }
  16. }