gdkchan 36c6e67df2 Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901) %!s(int64=5) %!d(string=hai) anos
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Engine df820a72de Implement clear buffer (fast path) (#1902) %!s(int64=5) %!d(string=hai) anos
Image 73f6149bd6 gpu: Implement missing texture formats (#1867) %!s(int64=5) %!d(string=hai) anos
Memory df820a72de Implement clear buffer (fast path) (#1902) %!s(int64=5) %!d(string=hai) anos
Shader 36c6e67df2 Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901) %!s(int64=5) %!d(string=hai) anos
State df820a72de Implement clear buffer (fast path) (#1902) %!s(int64=5) %!d(string=hai) anos
Synchronization a33dc2f491 Improved Logger (#1292) %!s(int64=5) %!d(string=hai) anos
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) %!s(int64=6) %!d(string=hai) anos
Constants.cs 788ca6a411 Initial transform feedback support (#1370) %!s(int64=5) %!d(string=hai) anos
GpuContext.cs 863edae328 shader cache: Fix Linux boot issues (#1709) %!s(int64=5) %!d(string=hai) anos
GraphicsConfig.cs 48f6570557 Salieri: shader cache (#1701) %!s(int64=5) %!d(string=hai) anos
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu %!s(int64=6) %!d(string=hai) anos
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) %!s(int64=5) %!d(string=hai) anos
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) %!s(int64=6) %!d(string=hai) anos
Window.cs 10aa11ce13 Interrupt GPU command processing when a frame's fence is reached. (#1741) %!s(int64=5) %!d(string=hai) anos