gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 8 anni fa
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Hid a8ba340dde Improved logging (#103) 8 anni fa
Loaders bd9b1e2c6b Stub a few services, add support for generating call stacks on the CPU 8 anni fa
Logging a8ba340dde Improved logging (#103) 8 anni fa
OsHle a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 8 anni fa
Settings 79a5939734 Improvements to audout (#58) 8 anni fa
PerformanceStatistics.cs 5912bd2beb Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size 8 anni fa
Ryujinx.Core.csproj 79a5939734 Improvements to audout (#58) 8 anni fa
Switch.cs a8ba340dde Improved logging (#103) 8 anni fa
VirtualFileSystem.cs 79a5939734 Improvements to audout (#58) 8 anni fa