gdkchan 43ebd7a9bb New shader cache implementation (#3194) 4 jaren geleden
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Engine 43ebd7a9bb New shader cache implementation (#3194) 4 jaren geleden
Image 3139a85a2b Allow copy texture views to have mismatching multisample state (#3152) 4 jaren geleden
Memory 43ebd7a9bb New shader cache implementation (#3194) 4 jaren geleden
Shader 43ebd7a9bb New shader cache implementation (#3194) 4 jaren geleden
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) 4 jaren geleden
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 jaren geleden
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) 5 jaren geleden
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 jaren geleden
GpuContext.cs 43ebd7a9bb New shader cache implementation (#3194) 4 jaren geleden
GraphicsConfig.cs c9c65af59e Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) 4 jaren geleden
Ryujinx.Graphics.Gpu.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) 4 jaren geleden
Window.cs 6dffe0fad4 misc: Make PID unsigned long instead of long (#3043) 4 jaren geleden