gdkchan 43ebd7a9bb New shader cache implementation (#3194) пре 4 година
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Engine 43ebd7a9bb New shader cache implementation (#3194) пре 4 година
Image 3139a85a2b Allow copy texture views to have mismatching multisample state (#3152) пре 4 година
Memory 43ebd7a9bb New shader cache implementation (#3194) пре 4 година
Shader 43ebd7a9bb New shader cache implementation (#3194) пре 4 година
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) пре 4 година
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) пре 4 година
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) пре 5 година
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) пре 4 година
GpuContext.cs 43ebd7a9bb New shader cache implementation (#3194) пре 4 година
GraphicsConfig.cs c9c65af59e Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) пре 4 година
Ryujinx.Graphics.Gpu.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) пре 4 година
Window.cs 6dffe0fad4 misc: Make PID unsigned long instead of long (#3043) пре 4 година