merry 247d26b4b5 ForceDpiAware: X11 implementation (#3269) 4 years ago
..
Collections db97b1d7d2 Implement and use an Interval Tree for the MultiRangeList (#2641) 4 years ago
Configuration bed516bfda Implement rotate stick 90 degrees clockwise (#3084) 4 years ago
Extensions 8f35345729 Use Enum and Delegate.CreateDelegate generic overloads (#3111) 4 years ago
GraphicsDriver 5c3112aaeb Convert the bool to a lowercase string (#3080) 4 years ago
Logging e2ffa5a125 ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) 4 years ago
Memory f41687f4c1 hle: Make Ryujinx.HLE project entirely safe (#2789) 4 years ago
Pools ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 years ago
System 247d26b4b5 ForceDpiAware: X11 implementation (#3269) 4 years ago
SystemInfo 06a2b03cc9 Revise SystemInfo (#2047) 5 years ago
Utilities 98c838b24c Use BitOperations methods and delete now unused BitUtils methods (#3134) 4 years ago
AsyncWorkQueue.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 years ago
Hash128.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 years ago
PerformanceCounter.cs 48278905d1 Rewrite scheduler context switch code (#1786) 5 years ago
ReactiveObject.cs 40039c5631 Fix ReactiveObject initial event not being propagated with boolean types (#860) 6 years ago
ReferenceEqualityComparer.cs 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) 6 years ago
ReleaseInformations.cs ac21abbb9d Preparation for initial Flatpack and FlatHub integration (#3173) 4 years ago
Ryujinx.Common.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) 4 years ago
XXHash128.cs 9ca040c0ff Use ReadOnlySpan<byte> compiler optimization for static data (#3130) 4 years ago