gdkchan 43081c16c4 Insert bitcast for assignment of fragment integer outputs on GLSL (#4369) 3 jaren geleden
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DiskCache 43081c16c4 Insert bitcast for assignment of fragment integer outputs on GLSL (#4369) 3 jaren geleden
HashTable 4da44e09cb Make structs readonly when applicable (#4002) 3 jaren geleden
CachedShaderBindings.cs 4965681e06 GPU: Swap bindings array instead of copying (#4003) 3 jaren geleden
CachedShaderProgram.cs 4965681e06 GPU: Swap bindings array instead of copying (#4003) 3 jaren geleden
CachedShaderStage.cs 43ebd7a9bb New shader cache implementation (#3194) 4 jaren geleden
ComputeShaderCacheHashTable.cs 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 jaren geleden
GpuAccessor.cs 8fa248ceb4 Vulkan: Add workarounds for MoltenVK (#4202) 3 jaren geleden
GpuAccessorBase.cs 8fa248ceb4 Vulkan: Add workarounds for MoltenVK (#4202) 3 jaren geleden
GpuAccessorState.cs 43ebd7a9bb New shader cache implementation (#3194) 4 jaren geleden
GpuChannelComputeState.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 jaren geleden
GpuChannelGraphicsState.cs 8fa248ceb4 Vulkan: Add workarounds for MoltenVK (#4202) 3 jaren geleden
GpuChannelPoolState.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 jaren geleden
ResourceCounts.cs 43ebd7a9bb New shader cache implementation (#3194) 4 jaren geleden
ShaderAddresses.cs 43ebd7a9bb New shader cache implementation (#3194) 4 jaren geleden
ShaderCache.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 jaren geleden
ShaderCacheHashTable.cs 9ac66336a2 GPU: Use lazy checks for specialization state (#4004) 3 jaren geleden
ShaderCacheState.cs 69f8722e79 Fix inconsistencies in progress reporting (#2129) 5 jaren geleden
ShaderCodeAccessor.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 jaren geleden
ShaderDumpPaths.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 jaren geleden
ShaderDumper.cs 951700fdd8 Removed unused usings. (#3593) 3 jaren geleden
ShaderSpecializationList.cs 9ac66336a2 GPU: Use lazy checks for specialization state (#4004) 3 jaren geleden
ShaderSpecializationState.cs 8fa248ceb4 Vulkan: Add workarounds for MoltenVK (#4202) 3 jaren geleden
TransformFeedbackDescriptor.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) 3 jaren geleden