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DiskCache
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2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
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2 年之前 |
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HashTable
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2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
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2 年之前 |
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CachedShaderBindings.cs
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2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
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2 年之前 |
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CachedShaderProgram.cs
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2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
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2 年之前 |
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CachedShaderStage.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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ComputeShaderCacheHashTable.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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GpuAccessor.cs
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2989c163a8
editorconfig: Set default encoding to UTF-8 (#5793)
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2 年之前 |
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GpuAccessorBase.cs
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76b53e018a
GPU: Add fallback when textureGatherOffsets is not supported (#5792)
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2 年之前 |
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GpuAccessorState.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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GpuChannelComputeState.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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GpuChannelGraphicsState.cs
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b423197619
Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2 年之前 |
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GpuChannelPoolState.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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ResourceCounts.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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ShaderAddresses.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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ShaderAsCompute.cs
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f09bba82b9
Geometry shader emulation for macOS (#5551)
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2 年之前 |
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ShaderCache.cs
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1df6c07f78
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2 年之前 |
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ShaderCacheHashTable.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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ShaderCacheState.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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ShaderCodeAccessor.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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ShaderDumpPaths.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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ShaderDumper.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |
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ShaderInfoBuilder.cs
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ddb6493896
Delete ResourceAccess (#5626)
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2 年之前 |
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ShaderSpecializationList.cs
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f09bba82b9
Geometry shader emulation for macOS (#5551)
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2 年之前 |
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ShaderSpecializationState.cs
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1df6c07f78
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2 年之前 |
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TransformFeedbackDescriptor.cs
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3b46bb73f7
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2 年之前 |