gdkchan 2068445939 Fix shader SULD (bindless) instruction using wrong register as handle (#3732) há 3 anos atrás
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Engine 36172ab43b Scale SamplesPassed counter by RT scale on report (#3680) há 3 anos atrás
Image 0cb1e926b5 Allow bindless textures with handles from unbound constant buffer (#3706) há 3 anos atrás
Memory 951700fdd8 Removed unused usings. (#3593) há 3 anos atrás
Shader 2068445939 Fix shader SULD (bindless) instruction using wrong register as handle (#3732) há 3 anos atrás
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) há 4 anos atrás
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) há 4 anos atrás
Constants.cs 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
GpuChannel.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) há 3 anos atrás
GpuContext.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) há 3 anos atrás
GraphicsConfig.cs 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
Ryujinx.Graphics.Gpu.csproj 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
Window.cs 81f848e54f Allow Surface Flinger frame enqueue after process has exited (#3733) há 3 anos atrás