gdkchan cfe5fec0cf Remove some usings that are not needed %!s(int64=6) %!d(string=hai) anos
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InstEmitAlu.cs 17fb11ddb9 Fix wrong maximum id on sampler pool in some cases %!s(int64=6) %!d(string=hai) anos
InstEmitAluHelper.cs b8528c6317 Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests %!s(int64=6) %!d(string=hai) anos
InstEmitConversion.cs 99f236fcf0 Simplified F2I shader instruction codegen %!s(int64=6) %!d(string=hai) anos
InstEmitFArith.cs cb171f6ebf Support shared color mask, implement more shader instructions %!s(int64=6) %!d(string=hai) anos
InstEmitFlow.cs 442485adb3 Partial support for branch with CC, and fix a edge case of branch out of loop on shaders %!s(int64=6) %!d(string=hai) anos
InstEmitHelper.cs b8528c6317 Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests %!s(int64=6) %!d(string=hai) anos
InstEmitMemory.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR %!s(int64=6) %!d(string=hai) anos
InstEmitMove.cs 6a8ba6d600 Add R2P shader instruction %!s(int64=6) %!d(string=hai) anos
InstEmitTexture.cs 6b13c5b439 Support bindless texture gather shader instruction %!s(int64=6) %!d(string=hai) anos
InstEmitVideo.cs cfe5fec0cf Remove some usings that are not needed %!s(int64=6) %!d(string=hai) anos
InstEmitVote.cs 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled %!s(int64=6) %!d(string=hai) anos
InstEmitter.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Lop3Expression.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos