riperiperi 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) %!s(int64=3) %!d(string=hai) anos
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FormatConverter.cs e5ad1dfa48 Implement S8D24 texture format and tweak depth range detection (#2458) %!s(int64=4) %!d(string=hai) anos
ITextureInfo.cs 38be18ef2a Fix intel view copy workaround. (#2216) %!s(int64=5) %!d(string=hai) anos
Sampler.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) %!s(int64=5) %!d(string=hai) anos
TextureBase.cs a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) %!s(int64=3) %!d(string=hai) anos
TextureBuffer.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) %!s(int64=3) %!d(string=hai) anos
TextureCopy.cs da75a9a6ea OpenGL: Fix blit from non-multisample to multisample texture (#3596) %!s(int64=3) %!d(string=hai) anos
TextureCopyIncompatible.cs c3a5716a95 Add copy dependency for some incompatible texture formats (#4380) %!s(int64=3) %!d(string=hai) anos
TextureCopyMS.cs da75a9a6ea OpenGL: Fix blit from non-multisample to multisample texture (#3596) %!s(int64=3) %!d(string=hai) anos
TextureStorage.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
TextureView.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) %!s(int64=3) %!d(string=hai) anos