riperiperi 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) %!s(int64=3) %!d(string=hai) anos
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Effects 80b4972139 Add Support for Post Processing Effects (#3616) %!s(int64=3) %!d(string=hai) anos
Helper 0fbcd630bc Replace `DllImport` usage with `LibraryImport` (#4084) %!s(int64=3) %!d(string=hai) anos
Image 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) %!s(int64=3) %!d(string=hai) anos
Queries b2623dc27d OpenGL: Fix inverted conditional for counter flush from #4471 (#4560) %!s(int64=3) %!d(string=hai) anos
BackgroundContextWorker.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
Buffer.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) %!s(int64=3) %!d(string=hai) anos
Constants.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) %!s(int64=5) %!d(string=hai) anos
Debugger.cs e19193e073 Rename DebugLevel Performance to Slowdowns (#1450) %!s(int64=5) %!d(string=hai) anos
DrawTextureEmulation.cs 611bec6e44 Implement DrawTexture functionality (#2747) %!s(int64=4) %!d(string=hai) anos
EnumConversion.cs 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) %!s(int64=3) %!d(string=hai) anos
FormatInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) %!s(int64=3) %!d(string=hai) anos
FormatTable.cs 0ec933a615 Vulkan: Add ETC2 texture formats (#3576) %!s(int64=3) %!d(string=hai) anos
Framebuffer.cs 66e7fdb871 OpenGL: Fix clears of unbound color targets (#3564) %!s(int64=3) %!d(string=hai) anos
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) %!s(int64=5) %!d(string=hai) anos
HwCapabilities.cs 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) %!s(int64=3) %!d(string=hai) anos
IOpenGLContext.cs 6cb22c9d38 Miria: The Death of OpenTK 3 (#2194) %!s(int64=5) %!d(string=hai) anos
OpenGLRenderer.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) %!s(int64=3) %!d(string=hai) anos
PersistentBuffers.cs 4f3af839be Minor code formatting (#4498) %!s(int64=3) %!d(string=hai) anos
Pipeline.cs 6e9bd4de13 GPU: Scale counter results before addition (#4471) %!s(int64=3) %!d(string=hai) anos
Program.cs f1943fd0b6 Log shader compile errors with Warning level (#2617) %!s(int64=3) %!d(string=hai) anos
ResourcePool.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) %!s(int64=5) %!d(string=hai) anos
Ryujinx.Graphics.OpenGL.csproj 80b4972139 Add Support for Post Processing Effects (#3616) %!s(int64=3) %!d(string=hai) anos
Sync.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) %!s(int64=3) %!d(string=hai) anos
VertexArray.cs 8750b90a7f Ensure that vertex attribute buffer index is valid on GPU (#3942) %!s(int64=3) %!d(string=hai) anos
Window.cs 80b4972139 Add Support for Post Processing Effects (#3616) %!s(int64=3) %!d(string=hai) anos