DiskCacheLoadException.cs 1.4 KB

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  1. using System;
  2. namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
  3. {
  4. /// <summary>
  5. /// Disk cache load exception.
  6. /// </summary>
  7. class DiskCacheLoadException : Exception
  8. {
  9. /// <summary>
  10. /// Result of the cache load operation.
  11. /// </summary>
  12. public DiskCacheLoadResult Result { get; }
  13. /// <summary>
  14. /// Creates a new instance of the disk cache load exception.
  15. /// </summary>
  16. public DiskCacheLoadException()
  17. {
  18. }
  19. /// <summary>
  20. /// Creates a new instance of the disk cache load exception.
  21. /// </summary>
  22. /// <param name="message">Exception message</param>
  23. public DiskCacheLoadException(string message) : base(message)
  24. {
  25. }
  26. /// <summary>
  27. /// Creates a new instance of the disk cache load exception.
  28. /// </summary>
  29. /// <param name="message">Exception message</param>
  30. /// <param name="inner">Inner exception</param>
  31. public DiskCacheLoadException(string message, Exception inner) : base(message, inner)
  32. {
  33. }
  34. /// <summary>
  35. /// Creates a new instance of the disk cache load exception.
  36. /// </summary>
  37. /// <param name="result">Result code</param>
  38. public DiskCacheLoadException(DiskCacheLoadResult result) : base(result.GetMessage())
  39. {
  40. Result = result;
  41. }
  42. }
  43. }